Nice find Helps PErformance on ALL maps :D

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maxloef
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Nice find Helps PErformance on ALL maps :D

Post by maxloef »

I was browsing through my Files when i found a little file named Kamino1.fx we all know the FX file does stuff like rain and sunn and fog But i found out 2 very interesting things

Code: Select all

Effect("Blur")
{
	PC()
	{
		Enable(0);
		Mode(1)
		ConstantBlend(0.44)
		DownSizeFactor(0.2500)
	}
	XBOX()
	{
		Enable(0);
		Mode(1)
		ConstantBlend(0.44)
		DownSizeFactor(0.2500)
	}
}

Effect("hdr")
{
	Enable(1)
}
BAsicly THe Blurr adds a Contstant BVlur to everything it gives it a concole style look abnd the Hdr Slightly Improves looks but also Improves fps :D
Trans

RE: Nice find Helps PErformance on ALL maps :D

Post by Trans »

Nice find, do you happen to have any before and after pics?
M.O.D.

RE: Nice find Helps PErformance on ALL maps :D

Post by M.O.D. »

Cool, I was wondering how to do that...
maxloef
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Post by maxloef »

WEl grphicly u dont realy see a change but in performace u sure do :D
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Post by Qdin »

okay

so should that be 'on' or 'off' to make the performance better? :)
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Post by maxloef »

HDR On = better performance
Blur ON = Slight blur on everything (ps2 effect) Improves performance but decreases grpich quality
Big_rich

Post by Big_rich »

I thought HDR stood for high dynamic range, something to do with lighting? Oblivion uses it. Which if that's that case,would lower performance if your lighting settings are set to high... but increase lighting quality.
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Post by squipple »

Yes, in the docs, HDR refers to a type of glow used to make things look slightly hazy. I've yet to get to any testing on it, but the subsequent options for HDR are listed in the docs as well. You'll gain framerate but sacrifice the star wars film-look to everything.

HDR(I) (wikipedia)
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Post by -_- »

This isnt new, it's been there ever since SWBF-1. I wouldnt say that it would help performance on maps, it just makes the map blurrier.
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