I've done a search in GT and checked psych0's docs, but I couldn't figure out what these values do:
AimValue
AimFactorPostureSpecial
AimFactorPostureStand
AimFactorPostureCrouch
AimFactorPostureProne
AimFactorStrafe
AimFactorMove
AutoAimSize
ReticuleInAimingOnly bool
I've seen the parameters in the first batch appear in walker vehicle ODFs and in the Gammorean ODF. Any information on these parameters would be much appreciated.
Aim Parameters?
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Re: Aim Parameters?
The AimFactors are how well you can aim in that position. By default, your aim is better when crouching then when moving. Change those values to change that.
I would guess ReticuleInAimingOnly turns on/off the aiming reticule...
I would guess ReticuleInAimingOnly turns on/off the aiming reticule...
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Re: Aim Parameters?
Yes, I'm pretty sure that's used to make the reticule for sniper rifles disappear when not zoomed in.[RDH]Zerted wrote:The AimFactors are how well you can aim in that position. By default, your aim is better when crouching then when moving. Change those values to change that.
I would guess ReticuleInAimingOnly turns on/off the aiming reticule...
