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Alliance spawning ATST

Posted: Fri Jan 28, 2005 2:21 pm
by Foxsta1
I get this error:

Message Severity: 3
.\source\GameObject.cpp(526)
imp_walk_atst is spawned by both attacking and defending teams. It needs AvailableForAnyTeam flag setting

Where do I deal with this? I tried to have an atst spawning on a rebel CP, but the rebels completely ignore it until I get in myself, and then they're more than happy to join me as co-pilot.

Foxsta1

RE: Alliance spawning ATST

Posted: Fri Jan 28, 2005 3:22 pm
by Saturn_V
Have you set it's team flag to 0 (neutral) ? (bottom of object window, left hand side)

Posted: Fri Jan 28, 2005 7:44 pm
by Foxsta1
The vehicle spawn object is set to team = 1 (which in this case is the alliance) but they still ignore it, presumably because it's labeled as an imp vehicle.

Where do I change this "AvailableForAnyTeam = 1" flag??