How to make your view follow cameras

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Fluffy_the_ic
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How to make your view follow cameras

Post by Fluffy_the_ic »

I'm making a project, and it involves tunnels I modeled. As you might know, it's extremely hard to do this w/ the track, dolly, and orbit, and I was wondering how you make your view be the viewpoint of a camera.
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AceMastermind
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Re: How to make your view follow cameras

Post by AceMastermind »

Camera view + Drive Tool
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Fluffy_the_ic
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Re: How to make your view follow cameras

Post by Fluffy_the_ic »

Thanks, but how can you do camera view in Mod Tool? I can't find it.
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Frisbeetarian
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Re: How to make your view follow cameras

Post by Frisbeetarian »

Camera View is the drop down menu to the right of the view selected (i.e. user, right, left, etc.) that looks like a video camera. Click it to open the menu, and the Drive Tool should be down there near the bottom. XSI help would tell you this.
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Re: How to make your view follow cameras

Post by Fluffy_the_ic »

Wait... Are you kidding me? You don't have to animate the camera? Crap...
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AceMastermind
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Re: How to make your view follow cameras

Post by AceMastermind »

You can do whatever you want, if you want to animate the camera and make a movie then do it. :)
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