Junia: Frozen Planet of the Sith *Links to Beta sent*
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Grev
- Hoth Battle Chief

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Re: Junia: Frozen Planet of the Sith
Sorry about that! I will hede (Is that spelled right?) the warning.
Well, so far it looks great, and actually seeing the whole map ingame will be a pleasure. And with my parents leaving for the weekned, oooh boy!
Well, good job, its amzing you got this beta ready so fast! My map needs soo much!
Keep up the good work!
Well, so far it looks great, and actually seeing the whole map ingame will be a pleasure. And with my parents leaving for the weekned, oooh boy!
Well, good job, its amzing you got this beta ready so fast! My map needs soo much!
Keep up the good work!
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NullCommando
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Re: Junia: Frozen Planet of the Sith
Ok I'll infrom you all when the beta is ready, also, I cannot make a nightime map beacuse if I place the naboo sky it crashes.
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RevanSithLord
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Re: Junia: Frozen Planet of the Sith
I could possibly find a night time sky on Yahoo or something, maybe with a moon?
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NullCommando
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Re: Junia: Frozen Planet of the Sith
That would good. Thanks if you can find it.
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RevanSithLord
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Re: Junia: Frozen Planet of the Sith

Does this look good to you? Granted it needs resizing as skies need to be proportioned with even numbers or something like that.
- REivEN
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Re: Junia: Frozen Planet of the Sith
Could i please beta test too ?
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NullCommando
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Re: Junia: Frozen Planet of the Sith
Ok, You'll be on the list and Revan, I think the moon should be a seperate .tga and things. Otherwise I think it may repeat.
Darth_Z13's Sith Skin, very nice I might add
Darth_Z13's Sith Skin, very nice I might add
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NullCommando
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Re: Junia: Frozen Planet of the Sith
Excuse this double post but, this is important to Testers, expect a beta by tomorrow. All I need is a Sith Officer and the KotOR conquest is Finished with a bit of Localizing. Any help from anyone who can provide me with this and cutstom\Missing sounds help would be greatly appreciated. Thanks!
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Omega_007
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Re: Junia: Frozen Planet of the Sith
I take it all the beta testing positions have been taken? 
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NullCommando
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Re: Junia: Frozen Planet of the Sith
Yes, sorry.
- Delta 47
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
Review:
Some problems I found:
-Republic commando has no sounds
-Republic hero has Clone trooper sound/voice
-Sith and Old Republic Swordsmen have no sounds
-The swoop bike has no sounds
-Magnastaff hangs outside of the Magnagurd hand (I don't know if you can do much about that)
-At the top of the hill you can't jump or anything because of a barrier
-Floating icons on some of the weapons
-On the ceiling on some of the rooms and on the floors the textures move
-Grapple droid bows down like a hero
-The swoop you can walk through depending on which way you walk into it at
-Localize and give it a custom loading screen and you will be all set
-More problems are in the screenshots at the links
Features:
-custom sides with a great new icy map
-custom icons from FragMe!'s custom icon pack
Some screenshots:
Extra screenshots:
A bit of the battle,
http://img299.imageshack.us/my.php?imag ... tlebi9.jpg
CP with no lowrez,
http://img175.imageshack.us/my.php?imag ... rezpa4.jpg
Edge of th building where you can get in,
http://img401.imageshack.us/my.php?imag ... ingvm0.jpg
Inside of the building,
http://img155.imageshack.us/my.php?imag ... ingnm1.jpg
Lightsaber disappears,
http://img153.imageshack.us/my.php?imag ... arsqr5.jpg
Messed up textures along the edge of the map,
http://img155.imageshack.us/my.php?imag ... reswf9.jpg
Wrong textures,
http://img153.imageshack.us/my.php?imag ... reswr8.jpg
Some suggestions:
-I think you should lower the reinforcements a bit
-I think you should add more objects
Notes:
Free Cam mod does not work in GCW because of the custom icons
Overall it is a great map and I was surprised how well it was done, this is for you Null Commando
Some problems I found:
-Republic commando has no sounds
-Republic hero has Clone trooper sound/voice
-Sith and Old Republic Swordsmen have no sounds
-The swoop bike has no sounds
-Magnastaff hangs outside of the Magnagurd hand (I don't know if you can do much about that)
-At the top of the hill you can't jump or anything because of a barrier
-Floating icons on some of the weapons
-On the ceiling on some of the rooms and on the floors the textures move
-Grapple droid bows down like a hero
-The swoop you can walk through depending on which way you walk into it at
-Localize and give it a custom loading screen and you will be all set
-More problems are in the screenshots at the links
Features:
-custom sides with a great new icy map
-custom icons from FragMe!'s custom icon pack
Some screenshots:
Extra screenshots:
A bit of the battle,
http://img299.imageshack.us/my.php?imag ... tlebi9.jpg
CP with no lowrez,
http://img175.imageshack.us/my.php?imag ... rezpa4.jpg
Edge of th building where you can get in,
http://img401.imageshack.us/my.php?imag ... ingvm0.jpg
Inside of the building,
http://img155.imageshack.us/my.php?imag ... ingnm1.jpg
Lightsaber disappears,
http://img153.imageshack.us/my.php?imag ... arsqr5.jpg
Messed up textures along the edge of the map,
http://img155.imageshack.us/my.php?imag ... reswf9.jpg
Wrong textures,
http://img153.imageshack.us/my.php?imag ... reswr8.jpg
Some suggestions:
-I think you should lower the reinforcements a bit
-I think you should add more objects
Notes:
Free Cam mod does not work in GCW because of the custom icons
Overall it is a great map and I was surprised how well it was done, this is for you Null Commando
Last edited by Delta 47 on Mon Jan 21, 2008 9:12 pm, edited 1 time in total.
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NullCommando
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
Ok, thanks for testing delta! And the Cp with no lowrez.. it does but the cp is underground
. Also the Old Rep and Sith do have sounds, but they are the same so no battle comments. The Republic Commando well... I need some one who can do custom sounds for that to work. I will look into these problems. Thanks for testing delta 47!
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Grev
- Hoth Battle Chief

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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
ON the pic with revan, the roof of the building is off.delta 47 wrote:
Also, the cliff thingys surrounding the battle. Where did you get those?
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Xavious
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
Looks like reskinned cliffs from the BF1 Tatooine assets.Grev wrote:Also, the cliff thingys surrounding the battle. Where did you get those?
- Delta 47
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
I had my view distance and LOD distance on low so it didn't show all of the bulding, the roof is thereGrev wrote:ON the pic with revan, the roof of the building is off.delta 47 wrote:
Also, the cliff thingys surrounding the battle. Where did you get those?
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Grev
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
The roof is there, there is just a hatch in between.
- Delta 47
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
I think it is supposed to look like that, it is different up close.
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MandeRek
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
Don't forget to credit me on the Grappledroid and Voolvif Monn
Nice map! Wasn't FOOLIS working on something like this as well? 
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NullCommando
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
@MandeRek: FOOLIS is doing REP+CIS vs. Sith, Mine is Clone Wars and KotOR era.
Hero Assault added, it will be Jedi vs. Sith. And would some please help me get rid of this texturless skirt Juhani has??
I was planning on a hunt mode but, I scratched that due to my need of Mandolorians. More to come.
Hero Assault added, it will be Jedi vs. Sith. And would some please help me get rid of this texturless skirt Juhani has??
I was planning on a hunt mode but, I scratched that due to my need of Mandolorians. More to come.
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AlexSecura
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Re: Junia: Frozen Planet of the Sith *Links to Beta sent*
Like your map much.The Layout is well done and its Rhen Var like.
The Secret Area is awesome with the -Starmap-.
The CW Skins are very great specially the Clone Commanders and the Hero.dont know their names due to missing locals.
The Battle Feeling is good at CW Mode but Kotor Mode is to strong
Nearly all bugs and glitches are mentioned by delta,so there isnt much to tell for me.
Locals needs to be finished.
lower reinforcements (1500 is to much)
Revans cape is at his shoulders transparent + revans combo isnt much good.
AT-RT stucks at the cp he spawns.
Grievous spwans to much.(respawn time is to low)
IFT-X needs some better paths.
All Heros +Magnaguard+Crappledroids are to overpowered.
CP3 Roof texture floats.
Add some Jedi starfighters
Here some Screens (Glamour + Bugs + Battle)
http://files.filefront.com/Juniarar/;94 ... einfo.html
Hope you look into them,i found some little bugs
Very good map so far and Mandereks Voolvif Monn is really a awesome skin.Think i post some cool pics the days in Glamourshots thread.
The Secret Area is awesome with the -Starmap-.
The CW Skins are very great specially the Clone Commanders and the Hero.dont know their names due to missing locals.
The Battle Feeling is good at CW Mode but Kotor Mode is to strong
Nearly all bugs and glitches are mentioned by delta,so there isnt much to tell for me.
Locals needs to be finished.
lower reinforcements (1500 is to much)
Revans cape is at his shoulders transparent + revans combo isnt much good.
AT-RT stucks at the cp he spawns.
Grievous spwans to much.(respawn time is to low)
IFT-X needs some better paths.
All Heros +Magnaguard+Crappledroids are to overpowered.
CP3 Roof texture floats.
Add some Jedi starfighters
Here some Screens (Glamour + Bugs + Battle)
http://files.filefront.com/Juniarar/;94 ... einfo.html
Hope you look into them,i found some little bugs
Very good map so far and Mandereks Voolvif Monn is really a awesome skin.Think i post some cool pics the days in Glamourshots thread.
