Hohkbahm: Jungle V1.0 released!
Posted: Mon Oct 24, 2011 11:31 pm
I have releaed a beta of my map, you can download HERE The file name is .zip.zip, thats my fault. Nothing is wrong with the link/beta.
KNOWN ISSUES:
-Balance/mapping needs work ( always need to work on this ) but for now its ok
- Localizing of the map name/description needs done.
-A mini map needs added.
-Camera shots need added.
- The rebel Officer is shiny, simple fix.
-Flamethrower needs hud tag
-First person needs added
Anyone is welcome to beta and give feedback!
THINGS THAT I DID FOR THIS RELEASE:
-The sides are completely custom, they have been re-skinned.
- The engineer has the bothan spy buff, and no fusion cutter for both teams. This makes him more of a medic class.
-The sniper has more spread ( pandemic made it have 0...) so it is harder to no scope. This might change.
-Custom grenade effect ( thanks to AQT for helping me with it )
- The rebel riflemans sound is the CIS blaster sound, the Rebel pistol sound is the CIS's, and the wookie bowcaster is the Tri shot sound. This is because the stock sounds where missing.
- All other sounds are normal and working. This is the entire CIS side with sound, and the rebel commander. Thank you to Marth/Marco for help with this.
-Beware of the rebel officers falmethrower if your playing as the CIS. It is super-effective!
The vinal version, V1.1, will have these fixes, in addition to anything else you guys think is nessecary. It will also include a README, and be posted on filefront, with a description.
LINK TO WIP
KNOWN ISSUES:
-Balance/mapping needs work ( always need to work on this ) but for now its ok
- Localizing of the map name/description needs done.
-A mini map needs added.
-Camera shots need added.
- The rebel Officer is shiny, simple fix.
-Flamethrower needs hud tag
-First person needs added
Anyone is welcome to beta and give feedback!
THINGS THAT I DID FOR THIS RELEASE:
-The sides are completely custom, they have been re-skinned.
- The engineer has the bothan spy buff, and no fusion cutter for both teams. This makes him more of a medic class.
-The sniper has more spread ( pandemic made it have 0...) so it is harder to no scope. This might change.
-Custom grenade effect ( thanks to AQT for helping me with it )
- The rebel riflemans sound is the CIS blaster sound, the Rebel pistol sound is the CIS's, and the wookie bowcaster is the Tri shot sound. This is because the stock sounds where missing.
- All other sounds are normal and working. This is the entire CIS side with sound, and the rebel commander. Thank you to Marth/Marco for help with this.
-Beware of the rebel officers falmethrower if your playing as the CIS. It is super-effective!
The vinal version, V1.1, will have these fixes, in addition to anything else you guys think is nessecary. It will also include a README, and be posted on filefront, with a description.
LINK TO WIP
