Page 60 of 99
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 12:33 am
by DarthD.U.C.K.
nice, but the maintexture looks a it..... undefining...
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 12:49 am
by Splat
i just did a quickey texture to see what it would look like, i probly won't do a complete texture, because im not that good of a texturer
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 2:05 am
by Grev
Splat wrote:i just did a quickey texture to see what it would look like, i probly won't do a complete texture, because im not that good of a texturer
Texture looks great in my opinion.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 2:13 am
by mswf
Grev wrote:Splat wrote:i just did a quickey texture to see what it would look like, i probly won't do a complete texture, because im not that good of a texturer
Texture looks great in my opinion.
I think DarthD.U.C.K. means that some of the edges are simply painted over, whilst extra defining them would greatly improve the look of the vehicle. (Model
LAMPRON ESTIN)
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 4:55 am
by Splat
hahah, nice, good luck on your test! Anyway, what i ment was i just applyid the base texture to the whole thing, i may go and add detail like doors and rivits and what not, im just not good at texture editing.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 5:18 am
by Delta-1035
Splat wrote:how so expand?
Very nice! Try to make the img smaller, btw.

Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 5:52 pm
by BLACK9_KNIGHT
I meant the cockpit forward a little bit and keep the back in the same place, but it looks really cool now
Here's a little something I threw together, the reason the texture is a little blurry is because I took all the sides from pictures off the internet and why oh why would they ever take a direct shot of a single box? For those of you who don't know, this is a single box from Halo 3
Re: SWBF Series Model Showcase Thread v3.0
Posted: Wed Jun 24, 2009 9:56 pm
by minilogoguy18
On that ship you used to many sides on some of the cylinders, especially the cannon in the front and the cable thingies on the sides. The texture doesn't look great at all, like its some plain metal panel texture that was found on the net somewhere, it would look much better if it were a texture that was made for the model.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Fri Jun 26, 2009 7:17 pm
by Splat
yea, i just applyed a basic texture, i am thinking of makeing a texture just for it, but im not that good... with textures, ill try
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Jun 27, 2009 5:10 pm
by destructo_bot
Splat wrote:yea, i just applyed a basic texture, i am thinking of makeing a texture just for it, but im not that good... with textures, ill try
me likee

Re: SWBF Series Model Showcase Thread v3.0
Posted: Sat Jun 27, 2009 8:01 pm
by obiboba3po
destructo_bot wrote:Splat wrote:yea, i just applyed a basic texture, i am thinking of makeing a texture just for it, but im not that good... with textures, ill try
me likee

lol thats not the texture

he stamped UVs on what's going to become his texture.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Jun 28, 2009 2:48 am
by Splat
indeed!
Re: SWBF Series Model Showcase Thread v3.0
Posted: Sun Jun 28, 2009 5:25 pm
by destructo_bot
still looks cool though...
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Jun 29, 2009 8:54 am
by CodaRez
Behold, the Tusken Cycler(actual):
(What its meant to look like):
And MINE:
Sry was lazy to make the shoulder stock, so if i release it, it will be AS IZ

(wif tex though)
EDIT: PSYCH! This is the true one:
Hehe, gotcha guys.
Wireframe for the stock handle, looks smooth and serene huh?
But wait..:
Lol thousands of edges for each curve

(not so good XP)
Full wireframe
What do you think?
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Jun 29, 2009 10:15 am
by mswf
CodaRez wrote:What do you think?
Looks cool! You could make the safety (???) on the gun a pentagon or hexagon instead, since the one on your reference looks like it was a regular bolt.
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Jun 29, 2009 2:06 pm
by RogueKnight

I actually did that last week, but I've been having lots of trouble getting it ingame.... It doesn't appear in the units hand. It also needs some texture work on the front and back parts of the gun, but I'll deal with that later.
EDIT: Larger picture with more detail
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Jun 29, 2009 2:12 pm
by MandeRek
DC-10u(zi)? Looks really sweet. Make sure to freeze the transforms before exporting, that might do it for you!
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Jun 29, 2009 9:42 pm
by bobfinkl
I never thought I'd start modeling, but I finally got the motivation and created a World war 2 era german helmet:
Re: SWBF Series Model Showcase Thread v3.0
Posted: Mon Jun 29, 2009 10:58 pm
by jedi_pilot
Looks like th shape is right

. I think it might be a little flat though...
Re: SWBF Series Model Showcase Thread v3.0
Posted: Tue Jun 30, 2009 6:58 am
by fai222
Ah, so now we got another modeler on the team, right Bobfinkl?

Looks pretty good.
EDIT: Anyone here that knows what a red "H" in XSI next to your object name means?