Naboo: Retaking Theed (WIP)
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- Darth Revan
- Field Commander

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Re: Naboo: Retaking Theed (WIP)
Was I one of the beta testers?
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Null_1138
- Jedi

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Re: Naboo: Retaking Theed (WIP)
Beta testers are (I think):
Nova Hawk
Totallytoenails
me
Revan, I don't think you are one (you never posted in this thread), but that is up to Jedimaster745.
Nova Hawk
Totallytoenails
me
Revan, I don't think you are one (you never posted in this thread), but that is up to Jedimaster745.
- Darth Revan
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Re: Naboo: Retaking Theed (WIP)
I talked to him on Xfire but whne he pmed me an answer to if Im a beta tester guru did his updates and i never got it
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Null_1138
- Jedi

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Re: Naboo: Retaking Theed (WIP)
My Beta Report: Not bad. Fighting was okay, but it was cramped, and some key things were over looked.
Vehicles: There were tons of them, far too many to seem normal. I'm talking about the rep tanks, cis tanks were fine. The tanks had block lasers with a glow, meaning they are missing their textures.It was red and green everywhere, I didn't need to look for the easter egg, lol.
Units: Normal skins. If you want new skins, look here: http://files.filefront.com/Sattis+compl ... einfo.html. There are some really good skins in there, more skins are found here: http://www.gametoast.com/forums/viewtop ... ck#p228930.
Mapping: The mapping was done relatively well. The forest looks fantastic, neatly placed, well done. Just a couple of things: 1) put water and a death region in the "moat," some vehicles and people tend to fall in there. 2) The cliff all the way at the right (clones perspective) are too linear, make them look like the ones on the left.Don't forget the white stuff in the easter egg.
Textures: Again, vehicles missing fire textures. The bridges (both of them) are also missing their top texture.
I'll edit this post when I have more time to report.
Vehicles: There were tons of them, far too many to seem normal. I'm talking about the rep tanks, cis tanks were fine. The tanks had block lasers with a glow, meaning they are missing their textures.It was red and green everywhere, I didn't need to look for the easter egg, lol.
Units: Normal skins. If you want new skins, look here: http://files.filefront.com/Sattis+compl ... einfo.html. There are some really good skins in there, more skins are found here: http://www.gametoast.com/forums/viewtop ... ck#p228930.
Mapping: The mapping was done relatively well. The forest looks fantastic, neatly placed, well done. Just a couple of things: 1) put water and a death region in the "moat," some vehicles and people tend to fall in there. 2) The cliff all the way at the right (clones perspective) are too linear, make them look like the ones on the left.Don't forget the white stuff in the easter egg.
Textures: Again, vehicles missing fire textures. The bridges (both of them) are also missing their top texture.
I'll edit this post when I have more time to report.
- jedimaster745
- First Lance Corporal

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Re: Naboo: Retaking Theed (WIP)
ok, i fixed the map up quite a bit. it may not be noticable, but i did. i decreased the vehicle number a lot, so thats fixed. the screenshots can be found at www.xfire.com/screenshots/jedimaster745 (i included a couple of the mysterious snow-henge and its jolly wonder)
PS: if anyone could tell me how to properly add screenshots to a post, please do so. thanks
PS: if anyone could tell me how to properly add screenshots to a post, please do so. thanks
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Null_1138
- Jedi

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Re: Naboo: Retaking Theed (WIP)
Good, but now the easter egg isn't an easter egg, lol. Oh well, I have a few more things.
1) There is are two textures that flash with each other after you enter the city. Moving one building back slightly will fix it.
2) Sniper hint nodes inside the easter island heads, lol. Great sniper places.
3) When you enter the city, on the left, one of the arches is offset and you can see a crack between it and the building. Move the building to fix it.
4) With a jet trooper, you can get to the far sides of the city and take the posts from within, it makes it too easy to end the map.
That's it! I'll update if I see anything. Good work on the map!
1) There is are two textures that flash with each other after you enter the city. Moving one building back slightly will fix it.
2) Sniper hint nodes inside the easter island heads, lol. Great sniper places.
3) When you enter the city, on the left, one of the arches is offset and you can see a crack between it and the building. Move the building to fix it.
4) With a jet trooper, you can get to the far sides of the city and take the posts from within, it makes it too easy to end the map.
That's it! I'll update if I see anything. Good work on the map!
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Nova Hawk
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Re: Naboo: Retaking Theed (WIP)
Jedi, you haven't sent a beta to me yet.
