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Posted: Tue Mar 14, 2006 8:21 pm
by minilogoguy18
yeah you can use it for any map or mod you want just give me credit for my work.

Posted: Tue Mar 14, 2006 8:32 pm
by Schizo
Laserblast wrote:Good work so far. It does indeed unfold, the one in the pic is the landed position. Speaking of which, its going to take up horrible hangar space.

P.S. How would a defender balance out a B-wing? They fly way differently....
Like Mini said, it's only the size of an X-Wing, so it won't take up much space in the hangar.

As for the second comment, do the X-Wing and TIE Fighter fly the same? No. But they balance each other out. If the Rebels are going to get a super-heavy fighter like the B-Wing, the Imperials are going to need a heavy fighter themselves to counter it. In comes the TIE Defender, which could easily fill in for a heavy fighter class for the Imperials.

Posted: Tue Mar 14, 2006 8:54 pm
by Lord-Bandu
I made some b wing textures a while ago . If iv still got them (theyre probably on my old computer) I'll send them to you.


Off-Topic - I think my scene file for the Tie Defender is on my old comp aswell. I'l take a look for it and re-export it (could do with some tweaking) when/if i find it.

Posted: Tue Mar 14, 2006 9:41 pm
by Delta_57_Dash
out of curiousity, why is a b-wing called a b-wing?

Shouldn't it be a t-wing or something?

Posted: Tue Mar 14, 2006 9:47 pm
by Krun
Mini,
This model looks great! I enjoyed flying that one on bomber runs in XWA. I was wondering why you modeled it in the landed position instead
of the inflight position? Is it easier to create the animations this way? By the way Teancum I'll be looking forward to your animation tutorial as
well.

Posted: Tue Mar 14, 2006 10:18 pm
by minilogoguy18
im making the animation tutorial O_O and yes the takeoff animation starts from the landed position and plays from there, if i modeled it from the in-flight pose itd spawn that way and fly in the landed pose. i really need to teach you guys how to do this, character models are even easier. :P

Posted: Tue Mar 14, 2006 11:02 pm
by Alpha
This is why it's called a B-Wing for all who ask:

Click

Posted: Tue Mar 14, 2006 11:09 pm
by Krun
Mini sounds great looking forward to your tutorial I'm not a noob to modeling however I rarely used animations. Couldn't you simply reverse the animations if you built it the other way just asking.

Posted: Tue Mar 14, 2006 11:22 pm
by minilogoguy18
there isnt any way that i know of reversing the animations and besides its not that big of a deal anyway

Posted: Tue Mar 14, 2006 11:29 pm
by mnl1121
Looks AWSOME!!!!!!!!

keep up the good work

Posted: Wed Mar 15, 2006 9:43 am
by Talibanman
i never thought of that alpha... but at least now i know... ;)

Posted: Wed Mar 15, 2006 11:22 am
by Bobafett16
cool b-wing :) , but ya i always wondered why they were called b-wings, lol but now i do.

Posted: Wed Mar 15, 2006 3:51 pm
by Schizo
I've always kinda been able to see the "B" shape in the B-Wings, though it's still really hard to see.

Too bad T-Wing was already taken. That would've been a more appropriate name.

Posted: Wed Mar 15, 2006 4:20 pm
by Ace_Azzameen_5
It wasn't taken. . .T-wings wern't in any movies, were there any books between the release of ANH and ROTJ that had them, you know, in the eighties?

Posted: Wed Mar 15, 2006 7:36 pm
by minilogoguy18
ok enough about the name >_>

Posted: Thu Mar 16, 2006 3:48 pm
by Epena
B-wings were in the rogue squadron games.
Hmm. Well I've only got PC, and, thus, I only have rouge squadron '3D' for PC that was released around '98....

Too bad I don't have a console.

Posted: Thu Mar 16, 2006 3:54 pm
by Ipodzanyman
I thought nobody was going to make a B-wing for any of the SWB games....They kinda dissipeared out of lucasart's games....Good job :D

Posted: Thu Mar 16, 2006 5:41 pm
by xwingguy
I'm looking into making an ion cannon for y-wings, so if I end up being successful, you might want to add it to the b-wing.

P.S. Please tell me what program you are using to make this and where I could find one, I really, really want to a way to work on modifying objects.

Posted: Thu Mar 16, 2006 9:35 pm
by minilogoguy18
im using softimage|XSI 5

Posted: Thu Mar 16, 2006 10:06 pm
by xwingguy
$495 for the basics?! They've got to be kidding me!