VisualMunge Error [Solved]

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AQT
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Re: VisualMunge Error [Solved]

Post by AQT »

Here's a tip: if you're map is crashing, no errors were generated from the munge log, and you don't know why it crashes, then get an error/debug log. Don't know how? Check out the FAQ topic. The log will tell you what is wrong with your map.
SW_elite wrote:I copied the texture to another folder, modified it and then replaced it.
Where is this folder located?
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Re: VisualMunge Error [Solved]

Post by SW_elite »

I only put it in that folder to change it, then i put it back in the original folder

And where the hell is that FAQ thingo, it would help if you gave me the direct link to it
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Re: VisualMunge Error [Solved]

Post by AQT »

It's called The FAQ / Everything You Need Thread Version 2.0 and it is stickied at the top of the SWBF2 Modding forum. It's not that hard to miss. Here's the link anyway: http://www.gametoast.com/forums/viewtop ... 27&t=13806
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Re: VisualMunge Error [Solved]

Post by SW_elite »

Thanks, and who mucked around with my post? :funny2:

EDIT: Um.... I really cant find it, whats its name?
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Re: VisualMunge Error [Solved]

Post by Fiodis »

The FAQ Thread wrote:Question - I have the CD version of SWBF2 and I get a binkw32.dll error when trying to launch the BF2_modtools.exe, what's wrong?
Answer - The BF2_modtools.exe is the debug executable, copy it from the main BF2_modtools folder and paste it in the same folder as your battlefront2.exe, usually:
C:\Program Files\LucasArts\Star Wars Battlefront II\GameData
then you can launch BF2_modtools.exe and play your map to get a BFront2.log located in that same folder.
If you have the DVD version check THIS LINK for a DVD version of BF2_modtools.exe

Note to Vista users:
If you can't find your BFront2.log it may be saved to this location:
C:\Users\<username>\AppData\Local\VirtualStore\Program Files\LucasArts\Star Wars Battlefront II\GameData
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Re: VisualMunge Error [Solved]

Post by SW_elite »

I had a think last night and I rekon that my SWBF2 being CRACKED has something to do with this problem. So I uninstalled the cracked BF2 and re-installed the original version, to the right Dir, but when I went to click on the Battlefront2.exe it cut out at the game load screen?

So I remembered seeing something about being able to replace your Battlefront2.exe with the BF2_modtools.exe. So I did that and I went to play the game and a screen came up and said 'Plese Insert CD 1'. At this moment I was confused because I did it correctly but it wasent working. Am I missing a patch or something?

My original game files arent working for some reason.

- I just had a look and I have the DVD version, so I am downloading the right debuger now.
Last edited by SW_elite on Tue Jan 05, 2010 4:45 pm, edited 1 time in total.
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Re: VisualMunge Error [Solved]

Post by Fiodis »

The BF2_Modtools.exe is, as I posted above, the debugger version. It requires the play disc, as well as having other restrictions, that make it only really suitable to testing mod maps. It's a very helpful tool.

What do you mean your BF2 is cracked? At first, I thought you meant the CD, but then you say you re-installed the "original version".... What are you trying to say?

If English isn't your first language, :google:.
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Re: VisualMunge Error [Solved]

Post by SW_elite »

Every one uses the term cracked in Australia, it means you can play without the CD/DVD

Oh great, ive got another problem. The download works but you know the dc: thing you add into the script to tell the game to read your files, well that is what is crashing my map :x

What I did yesterday was I uninstalled the SWBF2 game, and then reinstalled the original game files from the DVD using the install wizard, then I want to go play the game(with the disc in) and the game closed up at the first load screen. THESE ARE THE ORIGINAL GAME FILES :?
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