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Re: Old Republic map pack part 1 (Treefall and Icebound)
Posted: Sun Oct 25, 2015 9:02 pm
by booperdoo
Oh lol, I ment that Commando trooper guy, I was texting and typing this at the same time and got mixed up lol. It would be cool to see a terror trooper in one of these mods though lol

Re: Old Republic map pack part 1 (Treefall and Icebound)
Posted: Wed Oct 28, 2015 3:36 pm
by ZoomV
booperdoo wrote:Oh lol, I ment that Commando trooper guy, I was texting and typing this at the same time and got mixed up lol. It would be cool to see a terror trooper in one of these mods though lol

"that Commando trooper guy" is a bit vague. Are you perhaps referring to
Jace Malcom from the trailers?
Vague.
Posted: Wed Oct 28, 2015 7:01 pm
by booperdoo
I meant the bounty hunter class or this commando. Here is what i'm talking about ===
http://www.swtor.com/holonet/classes/trooper/commando (I cant copy the image because it is the background)
Re: Old Republic map pack part 3 (Labyrinth Release)
Posted: Tue Jul 11, 2017 10:43 pm
by ZoomV
Dromund Kaas: Labyrinth is now available for download. The original post has been updated.
Feedback is appreciated.
I already have those. That's just another pub commando.
-------------- New 2017 Comment --------------
Coruscant: The Works is now available for download. The original post has been updated.
Re: Old Republic map pack part 4 (The Works Release)
Posted: Wed Jul 12, 2017 3:18 pm
by CommanderCody
Played the Works map, it has a great atmosphere and nice reskins of stock assets.
It really feels like a urban map.
Re: Old Republic map pack part 4 (The Works Release)
Posted: Wed Jul 12, 2017 6:01 pm
by Deviss
CommanderCody wrote:Played the Works map, it has a great atmosphere and nice reskins of stock assets.
It really feels like a urban map.
i think same, very creative

good job!!
Re: Old Republic map pack part 4 (The Works Release)
Posted: Thu Jul 13, 2017 3:49 am
by xezene
Great job! Really, good work. I've always enjoyed your work, particularly Alderaan. I think your Coruscant map here is an inspiration -- I played it 3 times in a sitting! It looks great and plays great. I love that you included the music for Coruscant from TOR, which is A+. Very clever re-skinning of existing assets -- I definitely got some Cloud City vibes for some of it in terms of layout, which is good considering that map is one of the greatest all time for me. If you didn't actually re-skin any of that, well, then you captured the essence of the best Battlefront maps so well. Great addition as well to allow the Republic player to play as a Jedi. So yeah -- good job, honestly your work is an inspiration to BFII modders. *thumbs up*