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Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 12:10 pm
by GangsterJawa
Looks good, my suggestion is that you make a spiral staircase or lift of some kind in the center building, to get to the higher bridge. I think someone already said that in different words, but... whatever.
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 12:12 pm
by Leonhart_501
ok ok
I will add this droid
in fact, I already use it xD
i think add ships>>> would you like this?
Looks good, my suggestion is that you make a spiral staircase or lift of some kind in the center building, to get to the higher bridge. I think someone already said that in different words, but... whatever.
i have in mind, I do not have much time, but i will seek a solution
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 12:14 pm
by GangsterJawa
Leonhart_501 wrote:ok ok
I will add this droid
in fact, I already use it xD
i think add ships>>> would you like this?
That would complement it quite well. I think for the most part 2 or 3 gunships per side would work well, as well as perhaps a bomber or fighter or two.
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 2:44 pm
by mswf
B-1Burt wrote:Really add some snow, add falling snow effects. In Ep.3 they fight in the snow, make it more canon.
Actually, I'm quite sure they were fighting in the ashes, Mygeeto IS supposed to be an industrial planet (maybe you could also make the smoke that drifts under the level float up a bit, otherwise the fighting on the bridge will miss the atmosphere of smokyness(not a word, I know))
Also, did you see the video of someone who was working on a new walker for BF0 (the TRI-droid) Wouldn't that make the ultimate cannon addition to this map?
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 2:58 pm
by Leonhart_501
mswf wrote:
Actually, I think they were fighting in the ashes, Mygeeto IS supposed to be an industrial planet (also, maybe could you make the smoke that drifts under the level float up a bit) Also, did you see the video of someone who was working on a new walker for BF0 (the TRI-droid) Wouldn't that make the ultimate cannon addition to this map?
i don't understant your answer very good; i like tri-droid!!! but i don't know who has it.
And you're right, many believe it is snow, but an extremely logical in a world glacier, but it is annoying and leaden gray ash.
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 3:17 pm
by mswf
Leonhart_501 wrote:mswf wrote:
Actually, I think they were fighting in the ashes, Mygeeto IS supposed to be an industrial planet (also, maybe could you make the smoke that drifts under the level float up a bit) Also, did you see the video of someone who was working on a new walker for BF0 (the TRI-droid) Wouldn't that make the ultimate cannon addition to this map?
i don't understant your answer very good; i like tri-droid!!! but i don't know who has it.
And you're right, many believe it is snow, but an extremely logical in a world glacier, but it is annoying and leaden gray ash.
Sorry, what part don't you understand (excuse me for my English if it's bad, I'm dutch <<=look at my location)
EDIT:
Oh, about the smoke maybe? You know that all the landscape you can see is a few hills and a LOT of fog-like stuff, well I think it is supposed to be some kind of low hanging smoke, but if you ad a bridge that's higher, it'd mean you'd lose all the atmoshere of being in a smoggy place could disappear a bit. So my suggestion was meant to be: make some smoke drifting on the sides of the bridge, and a little bit under it. The bridge wouldn't stand out that much this way.
EDIT 2:
Searched a while for the tri droid, MandeRek seems to be having the assets for it, though it seems it'll be used in BF0 only first. I did find your talk with the other spanish guy on the forum, he was looking for those assets too. ([offtopic]btw, I'm following French and Latin courses at the moment, so I can read most part of it[/offtopic])
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 3:25 pm
by Leonhart_501
(excuse me for my English if it's bad, I'm dutch <<=look at my location)
Nothing, my english is veryvery bad xD, i live in Madrid jeje and i have a lot of difficults for understant many things that members say in Forum =)
Oh, about the smoke maybe? You know that all the landscape you can see is a few hills and a LOT of fog-like stuff, well I think it is supposed to be some kind of low hanging smoke, but if you ad a bridge that's higher, it'd mean you'd lose all the atmoshere of being in a smoggy place could disappear a bit. So my suggestion was meant to be: make some smoke drifting on the sides of the bridge, and a little bit under it. The bridge wouldn't stand out that much this way.
ok, I will try to put this effects in my map.
Searched a while for the tri droid, MandeRek seems to be having the assets for it, though it seems it'll be used in BF0 only first. I did find your talk with the other spanish guy on the forum, he was looking for those assets too.
ok, I think forcemaster made a tri-Droid as well. I will contact with him.
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 3:31 pm
by mswf
Leonhart_501 wrote: Nothing, my english is veryvery bad xD, i live in Madrid jeje and i have a lot of difficults for understant many things that members say in Forum =)
I seem to be the only Dutch guy around here.... Ah well, if you have any questions about my answers, just say so, I'll try to simplify it. (I've had my own share of english problems, but now I've passed some kind exame and have this nice Cambridge diploma

)
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 3:34 pm
by GangsterJawa
Actually, Manderek is Dutch, and I believe there are at least two others as well.
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 3:38 pm
by Leonhart_501
I will add more screens in a couple of weeks, because I have many test in the institute :S
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 3:44 pm
by andrija
looks nice if you want add mygeeto sky and ut at and galactic marines and bacara
Re: Improved Mygeeto Bridge
Posted: Mon May 11, 2009 7:09 pm
by Leonhart_501
andrija wrote:looks nice if you want add mygeeto sky and ut at and galactic marines and bacara
yes, the map will have galactic marines and Commander Bacara, but I was thinking add three heavy troopers ( with the skin of bacara) for this is like the film, more or less

Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 3:36 am
by andrija
thanks
Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 7:10 pm
by Deviss
awesome WIP, the bridge is realistic better than the original map, and more the same than the movie

, i suggest put the clon enginner as heavy trooper model with white's kama and face's protector, and as clone commander to heavy trooper but with different skin, ovbiouly i help you with all

, and the Tri-droid i wait Manderek give you permision for can use it, as assets or as .lvl file the same kit fisto model. i wait ever day can learn of you

Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 7:23 pm
by Leonhart_501
thanks for your coment DEVISS!!!
you are a good friend master!!! xD
Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 7:34 pm
by Nihillo
Your avatars are confusing me.
Anyway, I do not understand, there are two levels in this map, two bridges, in which bridge are we going to do battle? Are both of them accessible? (I hope you understand what I am saying, I am trying to keep it simple).
Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 7:39 pm
by Deviss
Leonhart_501 wrote:thanks for your coment DEVISS!!!
you are a good friend master!!! xD
thanks to you my friend
Nihillo wrote:Your avatars are confusing me.
Anyway, I do not understand, there are two levels in this map, two bridges, in which bridge are we going to do battle? Are both of them accessible? (I hope you understand what I am saying, I am trying to keep it simple).
he is trying the battle success on the new bridge, the same both bridges are accessible for now lol, sorry for the confuse avatar sir
Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 7:44 pm
by Nihillo
Nihillo wrote:sorry for the confuse avatar sir
It's ok, I was kinda joking.
So it's a multi-level map? How can you reach the other bridge? Is there a elevator or something?
Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 7:56 pm
by Deviss
Nihillo wrote:So it's a multi-level map? How can you reach the other bridge? Is there a elevator or something?
no, only the battle success on new bridge, the old bridge is an... picture on the map lol, may be LeonHart_501 eliminate the old bridge, this way only appear the new bridge and will be less confuse
Re: Improved Mygeeto Bridge
Posted: Tue May 12, 2009 8:02 pm
by Nihillo
I see. Simple, yet interesting, a head-on assault.
Remember to be careful with the number of troopers on the field, keep it small, also give lots of things for the player to use as cover.