Page 6 of 12
Posted: Wed Aug 01, 2007 7:46 am
by Taivyx
Personally the things that stands out to me are the superb underwater laser effects.
Great work on those.
Unbelievable underwater effects too, the blurrred lights and the bubbles really add to it.
I like the large cavern the CIS are crossing in the 5th picture, adds to the variety of the environment.
This could be a noob question, but where could I get the seaweed assets? Or are they your own?
Ez'Shz: Sun'Ken will definitely be a must-download for me.
Posted: Wed Aug 01, 2007 8:11 am
by Caleb1117
Wow, incedible.

Reminds me allitle of Mannan: Murky Depths
@Taivyx
I think that "seaweed" is a reskined Felusia plant.
Posted: Wed Aug 01, 2007 8:27 am
by EGG_GUTS
Amazing!!! :!: :!:
How big is the battle field from the looks of it huge!
Posted: Wed Aug 01, 2007 8:44 am
by Penguin
its a small map, 128x128, can't be big or it would take forever to get around lol
PS: seaweed is SWBF 1 naboo and yavin grass edited and scaled

Posted: Wed Aug 01, 2007 9:59 am
by Fusion
I hope I have BFII again before this comes out >.>
Posted: Wed Aug 01, 2007 10:33 am
by Caleb1117
We all hope you have BFII again before that.

Posted: Wed Aug 01, 2007 4:22 pm
by cloneknight
wow it looks so good! the new gunship also looks cool
Posted: Wed Aug 01, 2007 4:27 pm
by trainmaster611
That's pretty amazing
Have you messed with the effects and what not and the physics?
Posted: Wed Aug 01, 2007 4:34 pm
by valiant
yaya, and I'm a tester! Get well soon penguin!
Posted: Wed Aug 01, 2007 11:21 pm
by Penguin
Wootage! I got the KVM this morning, got my 2 computers up and running fine with 1 monitor/keyboard/mouse etc. I'll have to finish backing up my old computer so I can reformat it then reinstall the programs I need because right now it takes 30 mins to start up lol.
Posted: Thu Aug 02, 2007 4:33 pm
by ARC_Trooper_phi658
yay for the KVM and the furthur progression of this map!
Posted: Thu Aug 02, 2007 6:23 pm
by Darth_Z13
*GASP!*
That looks astounding!

Posted: Fri Aug 03, 2007 11:25 pm
by Penguin
Update: I've added 70% of the secret area! also added teleports around each different mode in secret areas so you can access the other modes areas. (so you can get into the 'real' secret area which is hidden in 1 mode area. Just need to figure out what to put in the 'real' secret area lol :/
Posted: Fri Aug 03, 2007 11:37 pm
by Fusion
Forget that, I'll just use Freecam

Posted: Fri Aug 03, 2007 11:45 pm
by Penguin
Its free cam proof xD I have the vis distances very low to reduce lag and for the underwater effect (no fog because that slows it all down, use a low vis distance and sky xD) So unless your close to it you won't be able to find it.
Posted: Fri Aug 03, 2007 11:49 pm
by Maveritchell
Penguin wrote:Update: I've added 70% of the secret area! also added teleports around each different mode in secret areas so you can access the other modes areas. (so you can get into the 'real' secret area which is hidden in 1 mode area. Just need to figure out what to put in the 'real' secret area lol :/
Pfft. Easter eggs. That's just a cheap trick to get people to play your map more.

Posted: Fri Aug 03, 2007 11:55 pm
by Penguin
xD Its even cheaper if the easter egg its self is cheap like on VDI lol. This one is well worth finding because, uhh, dunno lol. need to
Just need to figure out what to put in the 'real' secret area lol :/
Posted: Sat Aug 04, 2007 12:20 am
by Ace_Azzameen_5
Oooh, how about a suped up Eta 2 Actis?
Posted: Sat Aug 04, 2007 12:23 am
by Maveritchell
Ace_Azzameen_5 wrote:Oooh, how about a suped up Eta 2 Actis?
Wish I'd thoughta that.
Posted: Sat Aug 04, 2007 12:31 am
by Penguin
Map would be to small and cluttered for one unless I slowed it down to the speed of a LAAT, but it wouldn't be able to get out of the mod, all areas are blocked off by terrian and objects so that you can just fly/walk over to each area :/
EDIT:
Update: Started work on the Assault mode arena, 98% done, just need to adjust some lights to flicker and add health/ammo droids in the side rooms. before I start on the lua and sides for it.