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sides help
Posted: Wed Sep 19, 2007 9:08 pm
by darkness1459
ok i followed the doc in the mod tools till it got up to this ponit
ReadDataFile("sound\\yav.lvl;yav1cw")
ReadDataFile("dc:SIDE\\JDI.lvl","jdi_demojedi")
ReadDataFile("SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_darthmaul",
"cis_hover_aat")
it said to add the DC which i did, and now when i munge the side together(and yes i select JDI as my side and then click munge) it loads the map and get almost done then it crashes to the desktop
what am i doing wrong?
Re: sides help
Posted: Wed Sep 19, 2007 9:11 pm
by RAymo
post the error log
Re: sides help
Posted: Wed Sep 19, 2007 9:31 pm
by darkness1459
Re: sides help
Posted: Wed Sep 19, 2007 9:35 pm
by Caleb1117
First it can't read the side's lvl file for some reason, I'm guessing all the .req errors have something to do with it, post your side's .req, and maybe a unit .req too.
or do you have any at all?
also, under:
Code: Select all
ReadDataFile("dc:SIDE\\JDI.lvl","jdi_demojedi")
Why are there no units loaded?
Edit: oh it is, its just... weirded up
try this:
Code: Select all
ReadDataFile("dc:SIDE\\JDI.lvl",
"jdi_demojedi")
Re: sides help
Posted: Thu Sep 20, 2007 11:47 am
by darkness1459
side Req:
Code: Select all
ucft
{
REQN
{
"lvl"
"jdi_demojedi"
}
}
unit req found in the req folder:
Code: Select all
ucft
{
REQN
{
"class"
"jdi_demojedi"
}
}
Re: sides help
Posted: Thu Sep 20, 2007 9:11 pm
by darkness1459
*bump*
Re: sides help
Posted: Thu Sep 20, 2007 9:20 pm
by Taivyx
darkness1459 wrote:*bump*
Eh?
Anyway, did you try what Caleb told you to do?
Re: sides help
Posted: Thu Sep 20, 2007 9:24 pm
by darkness1459
i posted the reqs.....like he said lol, is that what you ment?
Re: sides help
Posted: Thu Sep 20, 2007 9:27 pm
by Taivyx
No, I meant the changes to your lua.
The part where you're loading the unit into your level.
If you don't change it the way he posted, the game will think that you're adding on to the line that says which side level to load the data from.
Re: sides help
Posted: Thu Sep 20, 2007 9:29 pm
by darkness1459
i did this:
Code: Select all
ReadDataFile("dc:SIDE\\JDI.lvl",
"jdi_demojedi")
Re: sides help
Posted: Thu Sep 20, 2007 9:58 pm
by RAymo
Re: sides help
Posted: Thu Sep 20, 2007 10:47 pm
by darkness1459
now i got the error that the collision geometry will be slow or something
Re: sides help
Posted: Thu Sep 20, 2007 10:51 pm
by Maveritchell
darkness1459 wrote:now i got the error that the collision geometry will be slow or something
That's a warning, not an error. And you can ignore it.
Re: sides help
Posted: Thu Sep 20, 2007 10:52 pm
by BountyHunterV
darkness1459 wrote:now i got the error that the collision geometry will be slow or something
you mean "warning"?
i get warnings all the time that says collision geometry will be slow...warnings don't actually affect your gameplay, its just the errors you have to watch out for
Re: sides help
Posted: Fri Sep 21, 2007 9:11 am
by Caleb1117
Ok you got some warnings in the log, the real question is, did it work?
Re: sides help
Posted: Fri Sep 21, 2007 9:46 am
by darkness1459
no it did not, it crashes half way at loading, to the desktop
Edit:
from the logs, i get this
Code: Select all
Message Severity: 3
.\Source\Weapon.cpp(1604)
Weapon base class "com_weap_inf_lightsaber" not found