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Re: Conversion Pack Vehicles problem
Posted: Wed Mar 19, 2008 4:42 pm
by Caleb1117
It's not the vehicle.req, it's talking about the munged texture.req
Something is not right with your texture.
Is it a power of 2? 64x64, 128x128, 256x256, 512x512, etc?
Re: Conversion Pack Vehicles problem
Posted: Wed Mar 19, 2008 4:44 pm
by woner11
How big is your map?
Re: Conversion Pack Vehicles problem
Posted: Wed Mar 19, 2008 4:46 pm
by Caleb1117
adventfear wrote:Code: Select all
ucft
{
REQN
{
"texture"
"qex00000"
"qex00001"
"qex00008"
"qex00009"
"qex00010"
"qex00011"
"qex00012"
"qex00013"
"qex00014"
"qex00015"
"qex00016"
"qex00017"
"qex00018"
"qex00020"
"qex00021"
"qex00022"
"qex00023"
"qex00024"
}
}
... What is that?
Re: Conversion Pack Vehicles problem
Posted: Wed Mar 19, 2008 4:48 pm
by adventfear
512 x 512
It's a power of two.
To caleb:
imp_fly_tie_x1.model in the "munged" section of my map. Here is the "class" file in the same munged folder.
Code: Select all
ucft
{
REQN
{
"texture"
"tie-fighter_icon"
"hud_imp_tiefighter_icon"
}
REQN
{
"model"
"hud_tie_fighter_shape"
"imp_fly_tie_x1"
"imp_fly_tiebomber_chunk1"
"imp_fly_tiebomber_chunk2"
"imp_fly_tiebomber_chunk3"
"imp_fly_tiebomber_chunk4"
"imp_fly_tiebomber_chunk5"
}
REQN
{
"class"
"imp_fly_tiefighter_sc_exp"
"imp_weap_fly_tiefighter_sc_cannon"
"imp_weap_fly_tiefighter_ptorpedo"
}
REQN
{
"config"
"com_sfx_explosion_lg"
"com_sfx_vehiclespark_sc"
"com_sfx_vehiclesmoke_sc"
"com_sfx_vehicleflame_sc"
"com_sfx_contrail"
}
}
Re: Conversion Pack Vehicles problem
Posted: Wed Mar 19, 2008 4:52 pm
by Caleb1117
Oh, don't worry about fixing those, reqs, they are made on munge, and if they are flawed, best to clean.
I don't think the textures should keep it from working, but go to wherever the texture.req(s) is/are, and delete them.
I.E. find the qex00011.texture.req, and the same files of any other such textures causing problems, and munge, it should act as a miniature clean.
I often do this when I just changed one model or skin in a side, and don't want to do a full or manual clean to get it to show.
Re: Conversion Pack Vehicles problem
Posted: Wed Mar 19, 2008 11:30 pm
by woner11
Ya, see if that clears up anything. If you want the file back then just got to your recycle bin.
Re: Conversion Pack Vehicles problem
Posted: Thu Mar 20, 2008 7:15 am
by Teancum
You should never have to edit any of those reqs. Not ever. If you have to touch those there's a problem with the munge itself. Do a manual clean (see the sticky topic) and re-munge.