*Tutorial* How to add hunt mode
Posted: Wed Jan 09, 2008 9:08 pm
how to add hunt mode tutorial
1. The first thing is to make your lua.
here is and example:
the ??? would be your 3letter map name (*note* cw hunt mode example)
will use in my naboo map, so the sounds are set up for naboo.
so, this is the lua.
2. next you have to add a line to you ???.req.
3. now go to your common folder, open the mission.req
add this line:
now open the mission folder. In there you need to
create a file called ???c_hunt.req.
it should look like this:
4. Now go to your data_??? folder, then the addme folder, and open addme.lua.
here is an example:
add thoes lines remembering ??? is your 3letter map name
5. now go into zeroeditor, click the change button on the top middle of the screen.
now click new, right click layor000 and rename to hunt. add cps and spawn paths to that layor.
now click the configure button slightly to the right of the change button.
in the first collom, highlight hunt and click remove at the top of the collom.
in the second collom click add, rename to hunt, and in the third collom click add, and
add the layor hunt. save and exit ze.
go to your world1 folder and copy the ???_conquest.mrq and paste. rename to ???_hunt.mrq.
open it and change all the conguest to hunt as so:
6. now go to your data_??? folder and open editlocalize.MS-DOS Batch file, open level, right click and click
add scope, name it ???(your 3 letter map name). Right click that and click add key, name it local, right click
again and this time name it locals. for these 2 name them what you want in the middle collom and save and exit.
7. now munge!
8. test and have fun!!!
1. The first thing is to make your lua.
here is and example:
the ??? would be your 3letter map name (*note* cw hunt mode example)
will use in my naboo map, so the sounds are set up for naboo.
Hidden/Spoiler:
2. next you have to add a line to you ???.req.
Hidden/Spoiler:
add this line:
Hidden/Spoiler:
create a file called ???c_hunt.req.
it should look like this:
Hidden/Spoiler:
here is an example:
Hidden/Spoiler:
5. now go into zeroeditor, click the change button on the top middle of the screen.
now click new, right click layor000 and rename to hunt. add cps and spawn paths to that layor.
now click the configure button slightly to the right of the change button.
in the first collom, highlight hunt and click remove at the top of the collom.
in the second collom click add, rename to hunt, and in the third collom click add, and
add the layor hunt. save and exit ze.
go to your world1 folder and copy the ???_conquest.mrq and paste. rename to ???_hunt.mrq.
open it and change all the conguest to hunt as so:
Hidden/Spoiler:
add scope, name it ???(your 3 letter map name). Right click that and click add key, name it local, right click
again and this time name it locals. for these 2 name them what you want in the middle collom and save and exit.
7. now munge!
8. test and have fun!!!