Scaling collision
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- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Scaling collision
I scaled a wampa and it's anims by roughly 2.5 or so. Now the only way to hurt it is to shoot it in the knees. Is there any way to scale up the collision along with the rest of the model?
- AceMastermind
- Gametoast Staff

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- Joined: Mon Aug 21, 2006 6:23 am
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Re: Scaling collision
I think CollisionRootScale is what you want.
Have a look at Yoda's ODF:
or Chewbacca's:
or a Jawa's:
or Grievous's:
he also uses these:
Have a look at Yoda's ODF:
Code: Select all
CollisionRootScale = "0.42"Code: Select all
CollisionRootScale = "1.15"Code: Select all
CollisionRootScale = "0.6"Code: Select all
CollisionRootScale = "1.10"Code: Select all
CollisionHeadOffset = "0.0 -0.1 0.0"
CollisionTorsoOffset = "0.0 0.0 0.1"