explosion, Trail effect and LaserTexture (So far)
Posted: Thu Jun 23, 2005 7:46 am
I have gone through the diffrent sides ODF to get all diffrent effects so here they are:
explosion:
Effect = "small_explosion"
Effect = "explosion"
Effect = "med_explosion"
Effect = "seismiccharge"
Effect = "com_sfx_weap_bluebolt_exp_md"
Effect = "com_sfx_weap_bluebolt_exp_lg"
Effect = "com_sfx_weap_bluebolt_exp_xl"
Effect = "com_sfx_weap_greenbolt_exp_md"
Effect = "com_sfx_weap_greenbolt_exp_lg"
Effect = "com_sfx_weap_greenbolt_exp_xl"
Effect = "com_sfx_weap_redbolt_exp_xl"
Effect = "com_sfx_weap_redbolt_exp_lg"
Effect = "com_sfx_weap_redbolt_exp_md"
Effect = "com_sfx_weap_redbolt_exp_sm"
Effect = "com_sfx_weap_flame_exp_sm"
Effect = "com_sfx_weap_flame_exp_md"
Effect = "com_sfx_weap_flame_exp_lg"
Effect = "com_sfx_weap_con_exp_md"
Effect = "com_sfx_weap_emp_exp_md"
Effect = "com_sfx_weap_emp_exp_lg"
Effect = "atat_explosion"
Effect = "com_sfx_weap_grenade_schrap_exp"
Effect = "com_sfx_weap_grenade_thermal_exp"
Effect = "com_sfx_weap_rad_exp_md"
Effect = "droid_explosion"
Effect = "droideka_explosion"
Effect = "gun_sfx_electric_exp"
Trail effect:
TrailEffect = "mediumsmoketrail"
TrailEffect = "ProtonTorpedo"
TrailEffect = "smoketrail_blue"
TrailEffect = "mortartrail_red"
TrailEffect = "smoketrail"
TrailEffect = "com_sfx_weap_grenade_gold"
TrailEffect = "com_sfx_weap_grenade_blue"
TrailEffect = "com_sfx_weap_grenade_red"
TrailEffect = "smoketrail_gold"
TrailEffect = "sbd_missiles_gold"
TrailEffect = "com_sfx_weap_grenade_green"
TrailEffect = "geo_blunderbuss_blast"
TrailEffect = "smoketrail_purple"
TrailEffect = "sbd_missiles_red"
TrailEffect = "com_sfx_weap_grenade_gold"
LaserTexture:
LaserTexture = "redlaser_L"
LaserTexture = "redlaser_D"
LaserTexture = "orangelaser_D"
LaserTexture = "greenlaser_L"
LaserTexture = "greenlaser_D"
LaserTexture = "yellowlaser_D"
LaserTexture = "violetlaser_D"
LaserTexture = "bluelaser_D"
LaserTexture = "bluelaser_L"
Feel fre to post more and diffrent Effects. and i wil add more soon
explosion:
Effect = "small_explosion"
Effect = "explosion"
Effect = "med_explosion"
Effect = "seismiccharge"
Effect = "com_sfx_weap_bluebolt_exp_md"
Effect = "com_sfx_weap_bluebolt_exp_lg"
Effect = "com_sfx_weap_bluebolt_exp_xl"
Effect = "com_sfx_weap_greenbolt_exp_md"
Effect = "com_sfx_weap_greenbolt_exp_lg"
Effect = "com_sfx_weap_greenbolt_exp_xl"
Effect = "com_sfx_weap_redbolt_exp_xl"
Effect = "com_sfx_weap_redbolt_exp_lg"
Effect = "com_sfx_weap_redbolt_exp_md"
Effect = "com_sfx_weap_redbolt_exp_sm"
Effect = "com_sfx_weap_flame_exp_sm"
Effect = "com_sfx_weap_flame_exp_md"
Effect = "com_sfx_weap_flame_exp_lg"
Effect = "com_sfx_weap_con_exp_md"
Effect = "com_sfx_weap_emp_exp_md"
Effect = "com_sfx_weap_emp_exp_lg"
Effect = "atat_explosion"
Effect = "com_sfx_weap_grenade_schrap_exp"
Effect = "com_sfx_weap_grenade_thermal_exp"
Effect = "com_sfx_weap_rad_exp_md"
Effect = "droid_explosion"
Effect = "droideka_explosion"
Effect = "gun_sfx_electric_exp"
Trail effect:
TrailEffect = "mediumsmoketrail"
TrailEffect = "ProtonTorpedo"
TrailEffect = "smoketrail_blue"
TrailEffect = "mortartrail_red"
TrailEffect = "smoketrail"
TrailEffect = "com_sfx_weap_grenade_gold"
TrailEffect = "com_sfx_weap_grenade_blue"
TrailEffect = "com_sfx_weap_grenade_red"
TrailEffect = "smoketrail_gold"
TrailEffect = "sbd_missiles_gold"
TrailEffect = "com_sfx_weap_grenade_green"
TrailEffect = "geo_blunderbuss_blast"
TrailEffect = "smoketrail_purple"
TrailEffect = "sbd_missiles_red"
TrailEffect = "com_sfx_weap_grenade_gold"
LaserTexture:
LaserTexture = "redlaser_L"
LaserTexture = "redlaser_D"
LaserTexture = "orangelaser_D"
LaserTexture = "greenlaser_L"
LaserTexture = "greenlaser_D"
LaserTexture = "yellowlaser_D"
LaserTexture = "violetlaser_D"
LaserTexture = "bluelaser_D"
LaserTexture = "bluelaser_L"
Feel fre to post more and diffrent Effects. and i wil add more soon