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explosion, Trail effect and LaserTexture (So far)

Posted: Thu Jun 23, 2005 7:46 am
by theguarder
I have gone through the diffrent sides ODF to get all diffrent effects so here they are:

explosion:

Effect = "small_explosion"
Effect = "explosion"
Effect = "med_explosion"
Effect = "seismiccharge"
Effect = "com_sfx_weap_bluebolt_exp_md"
Effect = "com_sfx_weap_bluebolt_exp_lg"
Effect = "com_sfx_weap_bluebolt_exp_xl"
Effect = "com_sfx_weap_greenbolt_exp_md"
Effect = "com_sfx_weap_greenbolt_exp_lg"
Effect = "com_sfx_weap_greenbolt_exp_xl"
Effect = "com_sfx_weap_redbolt_exp_xl"
Effect = "com_sfx_weap_redbolt_exp_lg"
Effect = "com_sfx_weap_redbolt_exp_md"
Effect = "com_sfx_weap_redbolt_exp_sm"
Effect = "com_sfx_weap_flame_exp_sm"
Effect = "com_sfx_weap_flame_exp_md"
Effect = "com_sfx_weap_flame_exp_lg"
Effect = "com_sfx_weap_con_exp_md"
Effect = "com_sfx_weap_emp_exp_md"
Effect = "com_sfx_weap_emp_exp_lg"
Effect = "atat_explosion"
Effect = "com_sfx_weap_grenade_schrap_exp"
Effect = "com_sfx_weap_grenade_thermal_exp"
Effect = "com_sfx_weap_rad_exp_md"
Effect = "droid_explosion"
Effect = "droideka_explosion"
Effect = "gun_sfx_electric_exp"



Trail effect:

TrailEffect = "mediumsmoketrail"
TrailEffect = "ProtonTorpedo"
TrailEffect = "smoketrail_blue"
TrailEffect = "mortartrail_red"
TrailEffect = "smoketrail"
TrailEffect = "com_sfx_weap_grenade_gold"
TrailEffect = "com_sfx_weap_grenade_blue"
TrailEffect = "com_sfx_weap_grenade_red"
TrailEffect = "smoketrail_gold"
TrailEffect = "sbd_missiles_gold"
TrailEffect = "com_sfx_weap_grenade_green"
TrailEffect = "geo_blunderbuss_blast"
TrailEffect = "smoketrail_purple"
TrailEffect = "sbd_missiles_red"
TrailEffect = "com_sfx_weap_grenade_gold"



LaserTexture:

LaserTexture = "redlaser_L"
LaserTexture = "redlaser_D"
LaserTexture = "orangelaser_D"
LaserTexture = "greenlaser_L"
LaserTexture = "greenlaser_D"
LaserTexture = "yellowlaser_D"
LaserTexture = "violetlaser_D"
LaserTexture = "bluelaser_D"
LaserTexture = "bluelaser_L"

Feel fre to post more and diffrent Effects. and i wil add more soon

RE: explosion, Trail effect and LaserTexture (So far)

Posted: Thu Jun 23, 2005 8:28 am
by Delta_57_Dash
wow... that musta taken forever....

RE: explosion, Trail effect and LaserTexture (So far)

Posted: Sat Jun 25, 2005 12:46 am
by CGArtist
There are other FX files in the game besides those, I don't know how many, but an obvious example is the Smoke_Billow.FX which can be found in the Shipped Worlds/Geonosis/Effects folder (smoke_billow is what you see coming from the crashed seperatist ship.).

Posted: Wed Jul 13, 2005 6:36 pm
by -_-
can someone PLZZZZ make this a sticky?

Posted: Thu Jul 14, 2005 11:49 am
by Leviathan
Send a P.M. to one of our moderators... :wink:

Posted: Thu Jul 14, 2005 10:54 pm
by -_-
okay

Posted: Fri Jul 15, 2005 10:02 am
by Leviathan
I think it would be great to attach a picture to each of those effects, to have a look of them without using the game... What do you think of that ?

Posted: Sun Jul 17, 2005 12:35 am
by theguarder
I think it would be great to attach a picture to each of those effects, to have a look of them without using the game... What do you think of that ?
Sounds like an idea i am going to italy now for a week i wil start with the pictures then.

Posted: Sun Jul 17, 2005 11:29 am
by Leviathan
Thanks in advance !... And have a nice journey, there !