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Who wants to texture Lando's Shirt? (ASAP)
Posted: Fri Apr 14, 2006 8:42 pm
by Vyse
Teancum and I have been working on converting this from JO for a soon to be done map. Only problem is I am no good at texture projections,So anyone want to take a shot at it? I will send it in OBJ and I will need it back in OBJ.
You will only need to texture the Torrso part and the texture will be provided, just project it right!
If it looks good to you then let us know?
You can see my bad attempt a the projection!

RE: Who wants to texture Lando
Posted: Fri Apr 14, 2006 8:50 pm
by Teancum
Yeah!!! Let me tell you this guy is lots of fun. Someone get on this!
RE: Who wants to texture Lando
Posted: Fri Apr 14, 2006 8:51 pm
by PaNzErgsp
I'll give it a shot! I got loads of Graphic Arts expieience. If you need a reference just ask. You can PM me the texture.
Will you give him the purple cape?
Re: RE: Who wants to texture Lando
Posted: Fri Apr 14, 2006 8:53 pm
by Vyse
PaNzErgsp wrote:I'll give it a shot! I got loads of Graphic Arts expieience. If you need a reference just ask. You can PM me the texture.
send it to you through PM now! Thanks!
RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 5:11 am
by Alex533
Is this ported from jo/ja?
RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 6:17 am
by minilogoguy18
yes it is, you know you could ever so easliy fix the UV maps of the model without passing it around to a ton of people, just reimport it and copy the UV maps and past them on yours. >_>
RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 6:56 am
by Jawa_Killer
i think its the one of jka right?
Re: RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 9:31 am
by Teancum
Alex533 wrote:Is this ported from jo/ja?
Yes, Raven released all of the models in XSI format.
Re: RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 11:54 am
by Vyse
minilogoguy18 wrote:yes it is, you know you could ever so easliy fix the UV maps of the model without passing it around to a ton of people, just reimport it and copy the UV maps and past them on yours. >_>
Like I know how to do that!

I see if I can figure it out.
Your avatar is to big as well!!!!
RE: Re: RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 3:39 pm
by PaNzErgsp
Few Things. The texture is done, I would like to do the pants to, and get that man some kicks! (shoes

)
I enjoyed this, so give me some more skinning to do

RE: Re: RE: Re: RE: Who wants to texture Lando
Posted: Sat Apr 15, 2006 6:02 pm
by minilogoguy18
i dont see how you lost the UV maps when i have every single JA base model in XSI over the BF2 unit skeleton and ready to go using the 1st LOD and i have all the textures in tact, i r fast.
Posted: Sat Apr 15, 2006 7:38 pm
by Vyse
I lost the UV when I made it 1 polymesh.
Still need someone to do this! PaNzErgsp is not able to.
Posted: Sat Apr 15, 2006 8:10 pm
by minilogoguy18
theres a way too merge the UVs if the mesh's share a texture but you already missed it... >_>
Posted: Sat Apr 15, 2006 10:02 pm
by -_-
Mini, you could always be uber nice and help Vyse, right?

Posted: Sat Apr 15, 2006 11:42 pm
by minilogoguy18
no because i had already started converting the JA base models for a project so why would i help him do something ive already been doing, i already have a handful of the models and within the next day i should have twice as many more since i have the source models and animations.
Posted: Sun Apr 16, 2006 3:26 am
by DeathRow
Well, who else would do that shirt
Posted: Sun Apr 16, 2006 12:58 pm
by Teancum
Vyse -- I noticed a few 'floating polies' when I was running around Bespin yesterday. Just thought I'd warn ya.
Posted: Sun Apr 16, 2006 2:00 pm
by minilogoguy18
they were probably the cap segments or bolt surfaces, he probably didnt delete them.
Posted: Sun Apr 16, 2006 6:10 pm
by Vyse
Jabba LL has taken up doing the shirt and has done great progress! I think I fixed the floating problem I will check!
Posted: Sun Apr 16, 2006 6:48 pm
by PaNzErgsp
Vyse, I just want to know what I did wrong.... I thought after you have exported the model you can just reskin the TGA and it will work. Thats always whats happened with me... Is there any way that I could help you get that to work, cause thats the clothes that he usually wears. ;(