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Scale of models? & Missing polygons after modeling!

Posted: Sat Oct 07, 2006 9:50 pm
by Jedi_Fleg
first and most important how do i know how big my model will be in bf2 second gosh i forgot hmm ohh ya

whenever i model something theres always polys missing and is really annoying i dont want polys missing because then ittll look ugly

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:03 pm
by Penguin
4.002 = one grid in ZE
2 = the size of a person

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:10 pm
by Jedi_Fleg
thanks good thing i modelled it right

nut still need second question answered

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:20 pm
by DooFi
do you have a screen of a model with missing polys :mrgreen:

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:22 pm
by Jedi_Fleg
ill get it

Edit i got it
all missing polysections circled

Image

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:40 pm
by Dabrowski
press the N key to make new polygons. And don't forget to delete unnecessary lines that divide two polygons that in fact could be just one plane.

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:45 pm
by Jedi_Fleg
i press n key and try and make new ones but whats missing is triangles and it makes polygons 4 sides and it dosnt attach and become part of mesh i tried deleting extra lines once took out half of the model i think

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:46 pm
by JabbaLovesLava
that's probably your video card tough. If it's an intel integrated graphics thing then it sure is. If it's an actual video card.. then i dontknow.

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:48 pm
by Jedi_Fleg
ohh ok its my video card then some go away when i move it some dont and sometimes new ones apear will they show like that in game

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:50 pm
by t551
The new polygon doesn't just make quads, pressn, click on three consecutive points, and then right click to get a tri.

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:52 pm
by Jedi_Fleg
woahh back up that is way to complicated for me thanks for trying to help but that his just to confusing j/k
thanks for that little tidbit of info

RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:55 pm
by Dabrowski
You know, it could be the case that there are two overlapping polygons and that is why some angles you see it and some you dont. You can try deleting it, and using N to create a new polygon at the same place.

Re: RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 10:59 pm
by DooFi
Dabrowski wrote:You know, it could be the case that there are two overlapping polygons and that is why some angles you see it and some you dont. You can try deleting it, and using N to create a new polygon at the same place.
yes, if you get this kind of ugly strokes while moving the camera, it certainly is overlapping polys.
Or as jabba said, your hardware ;)

RE: Re: RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 11:09 pm
by t551
Off-Topic: Aaaaahhh, z-fighting, the nemesis of my JK 2 and 3 days...

RE: Re: RE: ok i have two ?questions

Posted: Sat Oct 07, 2006 11:18 pm
by JabbaLovesLava
im positie its his graphics card. That happeend to me before i upgraded.

RE: Re: RE: ok i have two ?questions

Posted: Tue Oct 10, 2006 3:45 pm
by Qdin
lol

my graphic card is fine and that happens to me usually xD lol

Just press R to reset the Camera and it should fix it :wink: