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Battlefront SLENDER/ Slenderfront/whatever flies your ship

Posted: Thu Dec 20, 2012 11:54 pm
by Zapattack1234
*walks in circle for good luck*
*checks breath*
*shakes hands with colleagues*
*hides lightsaber from the security*
*kicks random colleague*
*checks behind shower curtain for murderer*
*steps up to podium once again*


Good evening, I'm glad you could make it! Since i will not be releasing The Wrecked Graveyard 1.0 until next october, i figured this would be a fun thing to do while i wait. If you haven't noticed by now, I enjoy making my mods centered around what scares people, and what's more scary then the slenderman? (Maybe Marth, definitely wolf, cleb maybe, nebarb, :funny2: and possibly general grevious- he is frickin creepy I don't care how many people like him, he's demon spawn). Anyway this idea has been wedged in my head ever since the first, and only, time I played slender (if you've ever played it, you know why I only played it once). The mod will be based around a single human player on a given map and the other side will be composed of slenderman...... LOTS AND LOTS OF SLENDERMANS. Not really though, there might be like, six AI slenderman. Anyway, the objective is to basically run, grab the slenderman's flag, then get back to the base (basically CTF without the ability to defend yourself). I forgot to mention, the human player will be equipped with nothing.

Sides: 100% complete

Maps:

Currently, only tantive IV is available, but don't worry, there is more to come

Ideas: after the first release of this mod, I will be adding a campaign mode revolving around you running through woods with objectives.... Being stalked by the slenderman

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 21, 2012 12:08 am
by THEWULFMAN
I did want to replicate the map from Slender in SWBF2.

It will probably be done in like, 2014.

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 21, 2012 12:20 am
by Zapattack1234
So will that be before or after your other 1000000 mods are released :funny2: . I'm just messing with you

Edit:
It doesn't matter anyway since we are all going to die tomorrow anyway :( . Once again, I'm kidding. Please don't take me seriously.......unless I'm being serious.

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 21, 2012 12:40 am
by willinator
THEWULFMAN wrote:I did want to replicate the map from Slender in SWBF2.

It will probably be done in like, 2014.
I had thought of doing that too. However, when investigating further, it seemed too roundabout to try and achieve the teleporting effect Slender has with AI, or models. However, I look forward to seeing how well you achieve this zap!

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 21, 2012 12:41 am
by Maveritchell

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 21, 2012 12:45 am
by Zapattack1234
Thanks will, and I experimented with a "teleporting" effect for the slenderman when making my graveyard map and it didn't turn out pretty.....anyway the alternative I'm making is a bunch if separate AI slenderman running around the map on different paths so you only see one at one given time

Edit:

Sorry I forgot to say that the beta of this map is more then 50% complete sorry mav and I guess I could post some pics of old slendy with his bedazzled red lightsaber up here :D

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 21, 2012 12:49 am
by willinator
What he's saying is also that you need screenshots, not just your word that the mod is 50% complete.

Re: Battlefront SLENDER/ Slenderfront/whatever flies your sh

Posted: Fri Dec 28, 2012 12:42 pm
by Zapattack1234
Yes I just edited my post again, don't worry pics will be up LATEST by Saturday
EDIT:

https://www.dropbox.com/home/Photos/Slenderfront


link to slenderman photos as of now