Page 1 of 1
regions
Posted: Fri Jun 06, 2008 5:05 pm
by woner11
Is it possible for a region to work or stop working after a certain period of time? Like a damage region for instance. Thanks in advance.

Re: regions
Posted: Fri Jun 06, 2008 5:32 pm
by Maveritchell
There's a "RemoveRegion" .lua callback. You can always set up a timer in the .lua and on the end of the timer trigger "RemoveRegion." The only caveat is that I'm not sure if/how exactly RemoveRegion works.
Re: regions
Posted: Mon Jun 16, 2008 10:49 pm
by [RDH]Zerted
Have you tired disabling it after the timer ends?
Re: regions
Posted: Tue Jun 17, 2008 1:02 am
by Maveritchell
I haven't tried using it at all, timer or no timer. I would assume that it would work on a timer end if it would work at all.