Page 7 of 32

Posted: Wed Dec 07, 2005 8:17 pm
by Trans
I am on my old computer made of clay and grass because my sister has my computer for homework, so the upload will have to wait till tomorrow :(

Posted: Wed Dec 07, 2005 8:32 pm
by dreadlordnyax
From the list in the final book of the series
(* - ebooks)

1Vector Prime
2 DT1 Onslaught
3 DT2 Ruin
4 AC1 Heroes Trial
5 AC2 Jedi Eclipse
6 Balance Point
7 Recovery*
8 EV1 Conquest
9 EV2 Rebirth
10 Star by Star
11 Dark Journey
12 EL1 Rebel Dream
13 EL2 Rebel Stand
14 Traitor
15 Destiny's Way
16 Ylesia* (i got this one is free in the first book of the dark nest series)
17 FH1 Remnant
18 FH2 Refugee
19 FH3 Reunion
20 The Final Prophecy
21 The Unifying Force

I have all of these except recovery.

seems like there are 19 (+ 2 ebooks)
that list included 2 ebooks, 3 short stories, and 4 cancelled books, and there are 28, not 27 total.

Posted: Wed Dec 07, 2005 8:53 pm
by Trans
sorry guys the website said 27 and I didn't realize that it was including all the extra stuff

Posted: Wed Dec 07, 2005 10:00 pm
by dreadlordnyax
its alright, really doesn't matter anyways.

too bad they had to cancel that other trilogy. one of the books was already done, even. i'd like another trilogy to read...

Posted: Wed Dec 07, 2005 11:32 pm
by Raingod
From what i understaned what was suppose to happend in that trilogy was acctually compress into one book (not to sure which one), remember reading that on TheForce.net, personaly i would like to know what happends after the series ends, they mention a little about it in the Dark Nest Trilogy, but not much.

Posted: Thu Dec 08, 2005 8:31 am
by Trans
Thanks to Raingod we now have a Victory Class Star Destroyer for the New Republic :D :D :D

Posted: Thu Dec 08, 2005 5:09 pm
by dreadlordnyax
well raingod, i guess we'll just have to wait until more books come out. DN is, as far as i know, the latest happenings (chronologically) in the SW universe so far. have you read survivor's quest? i think it takes place after njo.

and hooray for the VSD!!!

Posted: Thu Dec 08, 2005 5:28 pm
by Trans
You can't make fun of this because I made it in under 30 minutes so everything is screwed up , the only reason I made this was to start making it better earlier.

In the series the resistence had a lot of snipers so I was thinking the final version should have a lot of cover, plants, sniping spots etc.

so here it is, Garqi : http://s15.yousendit.com/d.aspx?id=2VBJ ... PLBM74QB0G

Posted: Thu Dec 08, 2005 5:36 pm
by dreadlordnyax
yeah i got your pm, i need to reinstall bf1 tho.

Posted: Thu Dec 08, 2005 5:47 pm
by Trans
I was just going to send it to a few people but yousendit takes care of that for me because there is a limit to the number of days the download works and a certain amount of downloads

anyway when we get into SWBF2 they will be more secretive with only a few alpha/beta testers to have it more of a surprise for everyone else :D

Posted: Fri Dec 09, 2005 6:14 pm
by dreadlordnyax
hey trans do you have xfire?

& i'm having technical difficulties downloading the bf1 patch, which i dont really feel like sortin out now...so it may be a while before i test that map

Posted: Fri Dec 09, 2005 9:43 pm
by Trans
no xfire but I am going to get it soon

and don't worry about the map as long as a get feedback from somebody it won't matter much since it is such an early version

RE: Re: RE: Yuuzhan Vong Mappack

Posted: Sat Dec 10, 2005 4:56 pm
by Kipp
i don no anything about it but i would rrather have something then nothing

Re: RE: Re: RE: Yuuzhan Vong Mappack

Posted: Sun Dec 11, 2005 12:08 pm
by Trans
Kipp wrote:i don no anything about it but i would rrather have something then nothing
What are you talking about?

Posted: Sun Dec 11, 2005 3:44 pm
by Trans
I am now working on the Battle of Dantooine, the New Republic will have barriers, turrets, and a transport vehicle to defend against the attacking Yuuzhan Vong who will have some of their "tanks" and a moving command post.

info: http://starwars.wikicities.com/wiki/Bat ... nvasion%29

Here are some pics of what Dantooine looks like for those who don't know:



ImageImage

I was thinking about having the battle laid out like the one in the Clone Wars Micro Series, what do you guys think?


I also found a good pic of a Trandoshan, the Yuuzhan Vong enslaved the Chazrach which looked like a Trandoshan but was much smaller
Image

Posted: Sun Dec 11, 2005 4:57 pm
by dreadlordnyax
yes, thats EXACTLY what i was thinking for the chazrach (except obviously minus the shotgun), the trando slaver from SWRC

and, uh, i have no idea what you're talking about with the clone wars micro series. little more info, please?

Posted: Sun Dec 11, 2005 5:23 pm
by Trans
"The Battle of Dantooine is a fictional conflict in the Star Wars saga. Taking place during the Clone Wars, the battle was depicted in Cartoon Network's Star Wars: Clone Wars animated series."

Here is a pic from the show
Image

Posted: Sun Dec 11, 2005 7:26 pm
by dreadlordnyax
ah, well that explains it, i never saw the series, i don't get cable :(

honestly, though, that looks a little boring for a map unless we're gonna put in loads of vehicles and stuff (which i dont think is a good thing to do for a first mod map)
i imagined something like a small camp just outside of a forest, with vong coming in from the plains. the barriers that you mentioned would be a key element.

perhaps we could make a first map with 4 CP's relatively close together, the refugee camp, a nearby landing field with some republic transports (nonflyable) or something, a starting point for the vong (perhaps with a vong space transport?), and another one out in the plain or something. the vong would start at their transport and be able to easily take over the plain cp, while the rep would in the camp and easily take over the lz.
later on, when we've got vehicles and stuff made, and are more comfortable modding, with better skills, etc, we could make another dantooine map simillar to the one pictured there (but with vong of course). a humongous battlefield, loads of vehicles, and hopefully air support as well. intended for play with huge numbers of people/bots.

just trying to point out, essentially, that we should start small (ie, maps w/o vehicles) so we dont have to create all the modles and stuff for the first map, then once we've got a couple maps out, move onto larger project like getting all the vehicles and stuff. dont forget, we still need to mod the basic vong classes in the game first.

Posted: Sun Dec 11, 2005 8:32 pm
by Trans
All I meant by the cartoone series was to make the terrain look like that not necessarily that large of a battle

My vision for the map was the same as yours except that Dantooine doesn't have any forest areas

Posted: Sun Dec 11, 2005 9:14 pm
by dreadlordnyax
wait, weren't anakin and mara running from the vong hunters through a forest on dantooine? did i completely make that up? i coulda sworn that was on dantooine...

oh well, w/e. i dont really like forest maps anyways.