Page 1 of 1
Snow going through buildings.
Posted: Tue Apr 11, 2006 10:03 pm
by mnl1121
Hay everyone. Even though i have released my final release of my map i am actually going back in and fixing some obvius bugs. One of them is the snow.
In my map i have snow, a couple of bunkers and tunnels. My problem is the snow goes through EVERYTHING. Can anyone help me?
FYI my map is hoth: valley. Find it in the released maps and mods.
thx in advance.
Posted: Tue Apr 11, 2006 10:58 pm
by theguarder
This is the same problem we have
here follow those steps

Posted: Wed Apr 12, 2006 6:44 am
by Big_rich
just set up a rainshadow region in zeroeditor. and scale it to fit your building.
Posted: Wed Apr 12, 2006 5:00 pm
by mnl1121
ok thx guys ill do that.
Posted: Wed Apr 12, 2006 9:34 pm
by mnl1121
uh problem. The rainshadow regions don't work. In that other thread that guarder pointed out says that rotated rainshadow regions don't work. It seems, but not sure, that the ones that i rotated don't work. Is this true? or am i just doing something wrong like adding the rainshadow regions in the req files or .lua files?
Posted: Thu Apr 13, 2006 5:31 pm
by mnl1121
sorry for the triple post but i need to bump this. PLZ can anyone help me?
Posted: Thu Apr 13, 2006 6:36 pm
by Big_rich
Idk about that, try deleteing them and recreating them. I had no problems with mine. But of course I diddn't need to raotate them. I know that you don't have to do any scripting to get them to work. that might be the case though, rotating shadow regions causes them to be inop. Perhaps you can just remake your terrain to emcompass the entire region. Really you shouldn't need to rotate them, just mess with the x,y and z values to get the desired size and shape them lower them to be below your terrain. Unless you have sloping tunnels or buildings that shoudln't be a problem.
Posted: Thu Apr 13, 2006 9:57 pm
by theguarder
It actually IS a problem if you have rotated buildings or tunnels:-(
Posted: Fri Apr 14, 2006 6:25 am
by Big_rich
really? Cause I rotated my tunnels but not my regions and the reainshadow still worked. I just put like 15x and 5y on my region.
Posted: Fri Apr 14, 2006 9:24 am
by theguarder
What i meant was that if you rotate an building or a tunnel then you wery often need to rotate the region to make it fit.
Posted: Fri Apr 14, 2006 9:42 am
by Teancum
Make sure you're actually setting the TYPE of the region to rainshadow and not the NAME. The name is irrelevant.
Posted: Fri Apr 14, 2006 11:20 am
by mnl1121
yeah i know that tean. ok this is the thing. the ones that i didn't rotate (i think) actually work, but the ones i rotate don't. So this is what im gonna do. Ill just have to make a whole bunch to cover my tunnels. It really shouldn't be any problem just a pain to make so many. Oh well as long as it works.