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Need help with mission scripting!

Posted: Thu Sep 03, 2009 9:22 am
by [Skirata]Darman[M]
Hey, GT-community,
I've downloaded the mission scripter and can make objectives like: capture cp4.
But how to make things like go to RV Alpha (any point on te map, marked with a big republic logo on the mini-map?)
Or: with starting a new Object a special class of units can spawn (like the superbattledroids in Eggmans Aldura: Landfall or the Hazard troopers in Aquilaris deepsea from Mav)

And where must I save the mission script and how to get a campaign era in the game?


Can someone help me?

Re: Need help with mission scripting!

Posted: Thu Sep 03, 2009 10:29 am
by Xavious
[Skirata]Darman[M] wrote:Hey, GT-community,
I've downloaded the mission scripter and can make objectives like: capture cp4.
But how to make things like go to RV Alpha (any point on te map, marked with a big republic logo on the mini-map?)
You need a goto objective. Look at one of the stock scripts (like Geonosis) for an example.
[Skirata]Darman[M] wrote:Or: with starting a new Object a special class of units can spawn (like the superbattledroids in Eggmans Aldura: Landfall or the Hazard troopers in Aquilaris deepsea from Mav)
Again, look through the stock scripts. For example, Geonosis and Naboo both spawn certain characters for specific objectives.
[Skirata]Darman[M] wrote:And where must I save the mission script and how to get a campaign era in the game?
Can someone help me?
Same place as all your other game mode scripts for your map. The extension for a campaign mission is _c.

Re: Need help with mission scripting!

Posted: Thu Sep 03, 2009 10:39 am
by [Skirata]Darman[M]
I'll try it, thanks! :D