VisualMunge stuck [Solved]
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- Kingpin
- Jedi

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- Joined: Fri Sep 13, 2013 7:09 pm
- Projects :: The Sith Wars II
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VisualMunge stuck [Solved]
I have done my first time munge on a map. It is stuck on: ifs_movietrans_game.lua (which I have no idea what it is, so I looked for it and found it). I know you are NEVER EVER EVER supposed to stop a munge, but it has been stuck for several hours. I got off to play on my 360 for most of those hours, and still nothing. Anyone know what to do?
Last edited by Kingpin on Mon Jan 06, 2014 11:24 am, edited 1 time in total.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: VisualMunge stuck
Task manager, kill visual munge, manuel clean and remunge. I stopt often the munge when trying mungeing fonts. It doesn't kill your map, but you should do an manuel clean after that.
AND make sure you killed every task. For example the fontmunge has an own process.
If you have still problems with the munging, are you doing an shell mod?? Or custom ingame??
AND make sure you killed every task. For example the fontmunge has an own process.
If you have still problems with the munging, are you doing an shell mod?? Or custom ingame??
- Kingpin
- Jedi

- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
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Re: VisualMunge stuck
Stopped munging. Did manual clean. Game now crashes.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: VisualMunge stuck
and the error.log....
- Kingpin
- Jedi

- Posts: 1096
- Joined: Fri Sep 13, 2013 7:09 pm
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Re: VisualMunge stuck
It's fine. I can just load it as a shipped map, hopefully that will work.
