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Giving wampa animations to a human? [Solved]

Posted: Sun Dec 28, 2008 10:37 pm
by destos
can i make a human act like the wampa???? like have him hunch over and walk just like the wampa but have a human body and skin type?

if so how would i go about doing this?

Re: Giving wampa animations to a human?

Posted: Mon Dec 29, 2008 2:23 am
by AQT
Yep, copy the contents of the munged folder in assets\sides\snw into your sides' munged folder. Add the line

Code: Select all

SkeletonName            = "wampa"
to your unit's .odf file and you are done (don't give it guns). The rest is up to you decide (GeometryName, etc).

Re: Giving wampa animations to a human?

Posted: Mon Dec 29, 2008 1:27 pm
by destos
TY =D this shall make it so much easier for the idea in my head =D