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XSI 4.2 throws error when launching

Posted: Thu Sep 10, 2009 5:43 pm
by Darth_Squoobus
I have tried to open XSI 4.2 2 different ways and both of them failed. The first time, I get a vague error message and it closes. The second time, I opened from the start menu and and it said: Cannot load the specific dictionary. Anyone know what this means?

I know what you guys are going to say:

Why don't you search the forums before asking stupid questions? (then the thread is locked before anyone can give me any remotely useful hints)

I did search, and the links to helpful sites are either broken or lead me nowhere.

Re: XSI problem

Posted: Thu Sep 10, 2009 6:58 pm
by AceMastermind
Darth_Squoobus wrote:...The first time, I get a vague error message and it closes.
What did the error message say?
Darth_Squoobus wrote:...The second time, I opened from the start menu and and it said: Cannot load the specific dictionary. Anyone know what this means?
What OS are you using?
If Linux:
http://softimage.wiki.softimage.com/ind ... dictionary

related topics:
http://forums.cgsociety.org/archive/ind ... 97004.html
http://www.xsibase.com/forum/index.php? ... adid=17424
Darth_Squoobus wrote:I know what you guys are going to say...
If you knew then why did you click "Submit"? :P
Darth_Squoobus wrote:I did search, and the links to helpful sites are either broken or lead me nowhere.
Which links are broken?

Re: XSI problem

Posted: Thu Sep 10, 2009 7:57 pm
by RogueKnight
Darth_Squoobus wrote:Why don't you search the forums before asking stupid questions? (then the thread is locked before anyone can give me any remotely useful hints)
Yup, were really mean like that :p

http://URL Shorteners are disallowed on Gametoast. Use direct links only./ngktm9

Its all a matter of googling the right keywords.

Re: XSI problem

Posted: Thu Sep 10, 2009 8:50 pm
by Darth_Squoobus
AceMastermind wrote:
Darth_Squoobus wrote:I know what you guys are going to say...
If you knew then why did you click "Submit"? :P
:oops: I figured at least one of you might say something helpful...

Forgive me for my mistrust of admins ,moderators, and senior members.

I use windows XP, and the error message didn't contain any details, it was just the typical "___ has encountered a problem and needs to close" I tried reading what it contains, but error reports are written in a language other than english.

Re: XSI problem

Posted: Thu Sep 10, 2009 10:56 pm
by RogueKnight
Darth_Squoobus wrote:I use windows XP, and the error message didn't contain any details, it was just the typical "___ has encountered a problem and needs to close" I tried reading what it contains, but error reports are written in a language other than english.
Use the "Detect language" feature of google translate to translate it, the post it here.

Re: XSI problem

Posted: Thu Sep 10, 2009 10:59 pm
by Darth_Squoobus
Problem solved, I deleted everything and downloaded a newer version, and it works great;

except msh files aren't visible.

Re: XSI problem

Posted: Thu Sep 10, 2009 11:48 pm
by RogueKnight
Darth_Squoobus wrote:Problem solved, I deleted everything and downloaded a newer version, and it works great;

except msh files aren't visible.
Define what you mean by "not visible"

Re: XSI problem

Posted: Fri Sep 11, 2009 12:03 am
by Frisbeetarian
Mesh files are never visible in XSI.

Re: XSI problem

Posted: Fri Sep 11, 2009 4:52 pm
by Darth_Squoobus
DarthRogueKnight wrote:
Darth_Squoobus wrote:Problem solved, I deleted everything and downloaded a newer version, and it works great;

except msh files aren't visible.
Define what you mean by not visible
That's just it, I load them and all I see is space.

Re: XSI problem

Posted: Fri Sep 11, 2009 6:05 pm
by RogueKnight
Darth_Squoobus wrote:That's just it, I load them and all I see is space.
Thats odd, considering you can't load .msh files without converting them to .obj, try RepSharpShooters meshtool for that.

Re: XSI problem

Posted: Fri Sep 11, 2009 7:03 pm
by Darth_Squoobus
DarthRogueKnight wrote:Thats odd, considering you can't load .msh files without converting them to .obj, try RepSharpShooters meshtool for that.
Funny, I downloaded it before you suggested it. It got an error report in the middle of converting.

Re: XSI problem

Posted: Fri Sep 11, 2009 8:11 pm
by RogueKnight
Darth_Squoobus wrote:Funny, I downloaded it before you suggested it. It got an error report in the middle of converting.
Error report?

Mind showing us?

Re: XSI problem

Posted: Fri Sep 11, 2009 8:48 pm
by Darth_Squoobus
DarthRogueKnight wrote:Mind showing us?
Right here:
Hidden/Spoiler:
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="mshex.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="mshex.exe" SIZE="1511514" CHECKSUM="0xE75C542B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1742C8" LINKER_VERSION="0x10000" LINK_DATE="08/09/2008 01:28:39" UPTO_LINK_DATE="08/09/2008 01:28:39" />
</EXE>
<EXE NAME="msvcrt.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="msvcrt.dll" SIZE="343040" CHECKSUM="0x62160733" BIN_FILE_VERSION="7.0.2600.5512" BIN_PRODUCT_VERSION="6.1.8638.5512" PRODUCT_VERSION="7.0.2600.5512" FILE_DESCRIPTION="Windows NT CRT DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="7.0.2600.5512 (xpsp.080413-2111)" ORIGINAL_FILENAME="msvcrt.dll" INTERNAL_NAME="msvcrt.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x57341" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="7.0.2600.5512" UPTO_BIN_PRODUCT_VERSION="6.1.8638.5512" LINK_DATE="04/14/2008 00:12:56" UPTO_LINK_DATE="04/14/2008 00:12:56" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>

Re: XSI problem

Posted: Fri Sep 11, 2009 8:57 pm
by RogueKnight
Darth_Squoobus wrote:Right here:
Hidden/Spoiler:
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="mshex.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="mshex.exe" SIZE="1511514" CHECKSUM="0xE75C542B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1742C8" LINKER_VERSION="0x10000" LINK_DATE="08/09/2008 01:28:39" UPTO_LINK_DATE="08/09/2008 01:28:39" />
</EXE>
<EXE NAME="msvcrt.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="msvcrt.dll" SIZE="343040" CHECKSUM="0x62160733" BIN_FILE_VERSION="7.0.2600.5512" BIN_PRODUCT_VERSION="6.1.8638.5512" PRODUCT_VERSION="7.0.2600.5512" FILE_DESCRIPTION="Windows NT CRT DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="7.0.2600.5512 (xpsp.080413-2111)" ORIGINAL_FILENAME="msvcrt.dll" INTERNAL_NAME="msvcrt.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x57341" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="7.0.2600.5512" UPTO_BIN_PRODUCT_VERSION="6.1.8638.5512" LINK_DATE="04/14/2008 00:12:56" UPTO_LINK_DATE="04/14/2008 00:12:56" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
You downloaded the wrong tool, you need MeshTool, not MeshEx.

Re: XSI problem

Posted: Fri Sep 11, 2009 9:11 pm
by Darth_Squoobus
DarthRogueKnight wrote:You downloaded the wrong tool, you need MeshTool, not MeshEx.
I got meshtool, the import worked, but the .obj still isn't visible in XSI.

Re: XSI problem

Posted: Fri Sep 11, 2009 11:22 pm
by RogueKnight
Darth_Squoobus wrote:I got meshtool, the import worked, but the .obj still isn't visible in XSI.
Any errors with the import? Can you show me a screen of what comes up right after you import the model?

Re: XSI problem

Posted: Sat Sep 12, 2009 10:47 am
by Darth_Squoobus
DarthRogueKnight wrote:Any errors with the import? Can you show me a screen of what comes up right after you import the model?
No errors, perhaps it's just something with the particular model. I keep trying to load sqeddie's dam but it isn't showing up. I'm going to try the same thing with Caleb's hammerhead.

Re: XSI problem

Posted: Sat Sep 12, 2009 11:53 am
by RogueKnight
Darth_Squoobus wrote:No errors, perhaps it's just something with the particular model. I keep trying to load sqeddie's dam but it isn't showing up. I'm going to try the same thing with Caleb's hammerhead.
On a side note, you shouldn't be importing and editing people's models without asking their permission first.

Re: XSI problem

Posted: Sat Sep 12, 2009 12:31 pm
by Darth_Squoobus
DarthRogueKnight wrote:On a side note, you shouldn't be importing and editing people's models without asking their permission first.
Don't worry, I'll get rid of them, I'm just trying to see if it works.

Re: XSI problem

Posted: Sat Sep 12, 2009 12:53 pm
by Frisbeetarian
It's not an issue with squipple or eddie's stuff, but Caleb might have used MshEx to export his stuff. I'm not sure if mshtool's import will work on MshEx exported stuff.