Page 7 of 44
Re: SketchUp Models
Posted: Wed Feb 25, 2009 12:31 pm
by GangsterJawa
Wait... how many people here play TMN? I had asked this a while back I think, but I didn't get any response.
Re: SketchUp Models
Posted: Wed Feb 25, 2009 6:05 pm
by Gen.Kenobi
Hey guys!
Here is my first model using SketchUp.
It's a Light Crusier (unamed) or a Freighter. Race:? I think the Rebels (ingame could be more for a support ship on space battles).
Tell me what u guys think. Also, someone could put this baby in game(i'm a total n00b in SB modding)?
EDIT:
I've made another one:
A bus station:
And another variation of the same model(with a joke =P):
Thanks
Re: SketchUp Models
Posted: Thu Feb 26, 2009 2:17 am
by jedi_pilot
I really like that gas station

. Look like it will be even more awsome when its textured.
Re: SketchUp Models
Posted: Thu Feb 26, 2009 3:44 pm
by destructo_bot
hehe. yoda's gas. That should be put in the DMI, if it still exists
If you want to get rid of the wierd blueness on the faces, right click,>reverse faces. Just looks kinda wierd.
Re: SketchUp Models
Posted: Thu Feb 26, 2009 5:09 pm
by Gen.Kenobi
Thanks to all ^^
I will work on the interior now. Not bad for a seccond SketchUp model xD
Thanks again for your comments,
Edit: what's DMI?
Re: SketchUp Models
Posted: Thu Feb 26, 2009 9:06 pm
by Null_1138
Re: SketchUp Models
Posted: Sat Feb 28, 2009 4:29 pm
by destructo_bot
Gen.Kenobi wrote:Thanks to all ^^
I will work on the interior now. Not bad for a seccond SketchUp model xD
Thanks again for your comments,
Edit: what's DMI?
yeah! how did you do the text on the sign so well???
Re: SketchUp Models
Posted: Sat Feb 28, 2009 5:05 pm
by Gen.Kenobi
SketchUp, has a 3d text tool
I just followed this tutorial:
http://www.youtube.com/watch?v=ClHdYWFczgU
Thanks!! ^^
Re: SketchUp Models
Posted: Sat Feb 28, 2009 10:16 pm
by Grev
My first attempts at sketch-up.
Its a Mos Eisley house that is rented to you by a death-stick dealer who you save on Mos Eisley. He sells his stuff there, and as an Imperial, you can easily pick up the gossip in the morning, to easily bust down on some cool stuff. (I hope that's a hint enough for you guys)

Re: SketchUp Models
Posted: Sat Feb 28, 2009 10:32 pm
by Fluffy_the_ic
Grev wrote:My first attempts at sketch-up.
Its a Mos Eisley house that is rented to you by a death-stick dealer who you save on Mos Eisley. He sells his stuff there, and as an Imperial, you can easily pick up the gossip in the morning, to easily bust down on some cool stuff. (I hope that's a hint enough for you guys)
O_o Nice!
I was about to ask, "Since when do you model, Grev?"
lol...
Re: SketchUp Models
Posted: Sat Feb 28, 2009 10:33 pm
by Grev
Fluffy_the_ic wrote:Grev wrote:My first attempts at sketch-up.
Its a Mos Eisley house that is rented to you by a death-stick dealer who you save on Mos Eisley. He sells his stuff there, and as an Imperial, you can easily pick up the gossip in the morning, to easily bust down on some cool stuff. (I hope that's a hint enough for you guys)
O_o Nice!
I was about to ask, "Since when do you model, Grev?"
lol...
I model since I read here how easy this was to pick up.
Re: SketchUp Models
Posted: Sun Mar 01, 2009 1:20 pm
by Null_1138
Nice building, Grev, but it doesn't have a roof

.
Here's another building:
Re: SketchUp Models
Posted: Sun Mar 01, 2009 2:43 pm
by Taivyx
Null_1138 wrote:Nice building, Grev, but it doesn't have a roof

.]
Well it's not like it rains on Tatooine.
Re: SketchUp Models
Posted: Sun Mar 01, 2009 2:51 pm
by destructo_bot
kinda suck in a sandstorm though.
Re: SketchUp Models
Posted: Sun Mar 01, 2009 3:13 pm
by Grev
Wow, thanks for all the feedback you guys. Taivyx, if you'd like it for terra strife I could actually send it to you.
I'd also ask for someone to help convert some models for this project, sort of *hush-hush*.
Re: SketchUp Models
Posted: Mon Mar 02, 2009 10:44 pm
by RogueKnight
SketchUp models don't work in battlefront, i got a bunch ingame and the are missing almost all of the faces and sides, not to mention that it makes really high poly models as compared to XSI.
Re: SketchUp Models
Posted: Mon Mar 02, 2009 10:57 pm
by Grev
DarthRogueKnight wrote:SketchUp models don't work in battlefront, i got a bunch ingame and the are missing almost all of the faces and sides, not to mention that it makes really high poly models as compared to XSI.
Except we've gotten them to work. They need to be exported correctly.
Re: SketchUp Models
Posted: Mon Mar 02, 2009 11:18 pm
by Fluffy_the_ic
DarthRogueKnight wrote:SketchUp models don't work in battlefront, i got a bunch ingame and the are missing almost all of the faces and sides, not to mention that it makes really high poly models as compared to XSI.
Sketchup doesn't care about inverted polys. To fix that, you hafta go into shaded mode in XSI, click teh headlight button, and then any black polies, you might wanna duplicate, and tehn select them and right click>invert.
Re: SketchUp Models
Posted: Tue Mar 03, 2009 10:41 pm
by Master_Ben
destructo_bot wrote:kinda suck in a sandstorm though.

Re: SketchUp Models
Posted: Tue Mar 03, 2009 10:43 pm
by Fluffy_the_ic
destructo_bot wrote:kinda suck in a sandstorm though.
The logic behind types of Tatooine housing, ripped apart in less than 30 seconds by a guy who's never even been within a million light years of the place...