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More sound issues

Posted: Sat Oct 18, 2008 2:04 pm
by elfie
Well...I thought my sound trouble was resolved, but no. I try to add more sounds, with the correct format from the tutorial: the same one as the other sound file that worked, and I get this munge log error, still even after I clean:
Hidden/Spoiler:
[code]soundflmunge.exe : Error : Unable to skip chunk ØØØë in file - while munging C:\BF2\data_WAR\Sound\worlds\WAR\WAR.asfx
soundflmunge.exe : Error : Unable to open file effects\machinegun.wav, format may be invalid - while munging C:\BF2\data_WAR\Sound\worlds\WAR\WAR.asfx
soundflmunge.exe : Error : Unable to read file list C:\BF2\data_WAR\Sound\worlds\WAR\WAR.asfx - while munging C:\BF2\data_WAR\Sound\worlds\WAR\WAR.asfx
[/code]
I have no clue what that means, but it is causing my sounds to not work. I can tell just because the war.lvl sound file is only 1KB big when before when it worked it was 121KB big. Any help on this would be greatly greatly appreciated.

Also I get this message when I clean:
Hidden/Spoiler:
Could Not Find C:\BF2\data_WAR\_LVL_PC\Sound\common.bnk
Here is my .snd file also:
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SoundProperties()
{
Name("colt45");
Group("weapons");
Inherit("weapon_template");
SampleList()
{
Sample("colt45", 1.0);
}
}
SoundProperties()
{
Name("machinegun");
Group("weapons");
Inherit("weapon_template");
SampleList()
{
Sample("machinegun", 1.0);
}
}