How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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Oneill
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by Oneill » Wed Dec 24, 2008 1:31 pm
I have a questions
I made a Weapon with Wings-3D
I want to import my weapon to SWBF Mod tools
How does it function? ( with Hex editor)
Caleb1117
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by Caleb1117 » Wed Dec 24, 2008 3:03 pm
you can't use it right away, SWBF models use a .Msh format. What format is your model in?
Your going to have to convert it through XSI.
PsYcH0_]-[aMsT3r
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by PsYcH0_]-[aMsT3r » Wed Dec 24, 2008 3:22 pm
Yeah you'll have to export the model you've made in a format compatible with XSI Mod Tools 6, import into XSI and get RepSharpShooter's MshEx.
obiboba3po
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by obiboba3po » Wed Dec 24, 2008 3:50 pm
yea if you can get it to an importable file (in xsi) and if you dont have it, i or im sure someone else would be glad to export it for you
Oneill
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by Oneill » Thu Dec 25, 2008 2:45 pm
thx for help
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