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i have some questons about scripting

Posted: Fri Apr 27, 2007 4:13 pm
by darthtrogsasea
ok well i need to know a litile bit about some weapons and the such

1 -- how would i make it so that a grenade will bounce off objects and blow up when a unit comes in range

2 -- can/(how do i) i set a ord so it can be controld like the remote rockets

3 -- would/(how would i do it) it be possible to assine a sound to an object so when it gets shot it uses that sound like a unit would

4 -- if possible would i be able to set up cp names in game ( bf1 style )

5 -- with edits could i port a unit from bf to bf2 so it would have prone

6 -- can i edit an object ( like a a6 ) so that it is drivable

7 -- is thare a way to find the bone that is in the ackalays mouth and then
set it so that a flame thrower can fire from it

8 -- with a weapon would it be possible to set it so that it will shot a fusion cutter effect so it will hijack a vecile instantly but not reapair

9 -- could i script it so that a mine would make a hiss noise and have a damage range so that it would be like a possion mine

10 -- how would i chage a auto turret in to a tripod chaingun that shots lasers and you can use it ( like a soinc turret etc )

11 -- would i be able to set a grenade to be remote deonateble , bounce ( not forever tho and on low torjectory ) and stay in the spot it stoped at

12 -- how could i give a hanger shiled no colison so it can be shot through and lets say a unit with unlimeted jet fuel could jump thorugh it so its like a zero grav trooper (for my endor space map )


if any one could help me with these i would be greatly thankful

and yes im juggleing 5 maps

space endor
aros akila base
endor bunker assalut
utapau sinkhole
{TSK} clan map

RE: i have some questons about scripting

Posted: Fri Apr 27, 2007 4:33 pm
by Teancum
5-Prone is impossible to do in SWBF2. I spent months trying.
7-Yes, look in a hex editor or BConstructor and see if you can find the bone name.

RE: i have some questons about scripting

Posted: Fri Apr 27, 2007 6:23 pm
by darthtrogsasea
thx tean but just one thing

could i replace crouch with prone for lets say one unit class
that would make it work right

RE: i have some questons about scripting

Posted: Fri Apr 27, 2007 10:52 pm
by [RDH]Zerted
1 You can throw mines. I don't know if you could make one bounce.
12 Idea: If you want to limit the type of unit that can pass through the field, use a region and OnEnterRegion, then kill all units which don't match the type you want to pass. The region would be the same size and place as the field.

RE: i have some questons about scripting

Posted: Fri Apr 27, 2007 11:32 pm
by Teancum
for #4 he's talking about the 'old school' capture messages in BF1. Like "The Rebels captured The Cantina". --specific references to each CP rather than a generic message.

RE: i have some questons about scripting

Posted: Sat Apr 28, 2007 1:12 am
by darthtrogsasea
thx for the help awnsered them as much as i needed sorry to be a pain