Addon meshes
Posted: Tue Jun 10, 2014 3:57 pm
I was wondering what an addon mesh is and what could be done with it.
Simply put, could a basic unit body be modeled, and then have armor (forearms, helmet, shin-guards) attached as addon meshes? It would greatly increase the easiness of not having to re-weight edit and all that stuff you have to do when exporting units.
Simply put, could a basic unit body be modeled, and then have armor (forearms, helmet, shin-guards) attached as addon meshes? It would greatly increase the easiness of not having to re-weight edit and all that stuff you have to do when exporting units.