another disturbing problem :D
Moderator: Moderators
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BountyHunterV
another disturbing problem :D
okay, so i gave my gamorreans flamethrowers...that's right, flamethrowers
they seem to work fine, so i was just playing a little bit, when i noticed that the flames started appearing more sporadically...sometimes the guy would point the gun at you and your health would go down but no flames would come out
as i played more, soon there were no glow effects whatsoever--lasers worked, but the grenades didn't glow, the flames didn't appear, rockets were invisible, etc.
i restarted the map and everything was fine, except once again, the longer i played, the less effects would appear
lol...is this a very common problem that i don't know about? and if so, how do i solve it...
they seem to work fine, so i was just playing a little bit, when i noticed that the flames started appearing more sporadically...sometimes the guy would point the gun at you and your health would go down but no flames would come out
as i played more, soon there were no glow effects whatsoever--lasers worked, but the grenades didn't glow, the flames didn't appear, rockets were invisible, etc.
i restarted the map and everything was fine, except once again, the longer i played, the less effects would appear
lol...is this a very common problem that i don't know about? and if so, how do i solve it...
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RepSharpshooter
- Gametoast Staff

- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
Re: another disturbing problem :D
This happens to me all the time when I play for a long time. It has more to do with the game engine than your mod. (Memory? Not sure. Does the flamethrower take up a lot of memory?)
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BountyHunterV
Re: another disturbing problem :D
i have no idea...lol i don't know how to check that
problem is i'm not playing for a long time, i only play for like a minute when the glowing stuff starts to disappear
the real question is...if i put this map online, will the same thing happen?
problem is i'm not playing for a long time, i only play for like a minute when the glowing stuff starts to disappear
the real question is...if i put this map online, will the same thing happen?
- Frisbeetarian
- Jedi

- Posts: 1233
- Joined: Wed Sep 12, 2007 3:13 pm
Re: another disturbing problem :D
This kind of thing also happens if you play online a bunch, during certain times. The grenades and rockets no longer glow, but you can see the actual grenade/rocket itself.
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Penguin
- Jedi Admin

- Posts: 2541
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- Location: Australia
Re: another disturbing problem :D
Games running our of memory to display effects. Not sure if incresing the memory pools for effects will help, I've never tried. Just use less memory intensive effects.
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Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
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Re: another disturbing problem :D
Interesting, but a thing I've always wondered about:
Are there actually a way to see how much memory the effects fills?
Are there actually a way to see how much memory the effects fills?
- Teancum
- Jedi Admin

- Posts: 11080
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- Location: Indiana
Re: another disturbing problem :D
I *think* the command is the same as it was in the SWBF1 Modtools exe. Run SWBF2_modtools.exe and see if you can input the mem command.
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BountyHunterV
Re: another disturbing problem :D
would getting a better graphics card with a bigger memory capacity help?
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: another disturbing problem :D
Nah, something like that is an in-game limit. If you can run SWBF2 on normal maps without any issues then it's an issue with the engine itself. Trees for some reason count as FX, so if your map has a lot of trees that can be the issue. Any sprites (2 dimensional) add to that count.
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BountyHunterV
Re: another disturbing problem :D
so you're pretty much never going to be able to see effects on my map...oh great
