Displacement/distortion effect? [Solved]
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Noobasaurus
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Displacement/distortion effect? [Solved]
If any of you have played SWBF2 on the PS2(maybe on the XBOX, don't know), you may have noticed a distortion effect shoots out when the explosion of a rocket launcher is triggered. Is this effect possible in the PC version?
Last edited by Noobasaurus on Sun Nov 27, 2011 7:20 pm, edited 1 time in total.
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Re: Displacement/distortion effect?
If you mean what I think you do, not only is it possible, but it is present in the stock effect. If not in the rocket explosion, at least in several other explosion effects. If you open up the effect in the Particle Editor, the bit you're after is probably referred to as "shockwave" or something similar.
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Re: Displacement/distortion effect?
Noobasaurus wrote:If any of you have played SWBF2 on the PS2(maybe on the XBOX, don't know), you may have noticed a distortion effect shoots out when the explosion of a rocket launcher is triggered. Is this effect possible in the PC version?
It's been awhile since I fired up the PS2 version, but I could do so to check what you mean.
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Noobasaurus
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Re: Displacement/distortion effect?
No it's not the shockwave; it's an invisible circle that distorts the background.Eggman wrote:If you mean what I think you do, not only is it possible, but it is present in the stock effect. If not in the rocket explosion, at least in several other explosion effects. If you open up the effect in the Particle Editor, the bit you're after is probably referred to as "shockwave" or something similar.
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Marth8880
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Re: Displacement/distortion effect?
Like the sonic blaster? That's probably the exhaust from the missile.
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Noobasaurus
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Re: Displacement/distortion effect?
Sort of...but a bit different.Marth8880 wrote:Like the sonic blaster? That's probably the exhaust from the missile.
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Marth8880
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Noobasaurus
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Re: Displacement/distortion effect?
It's more...circle-ish...Marth8880 wrote:How so?
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Re: Displacement/distortion effect?
@Noobasaurus
Is there something preventing you from tracking down this effect in the ModTools and viewing it in Particle Editor? It looks like the Flare emitter of com_sfx_weap_flame_exp_md.fx might be what you're after.
Is there something preventing you from tracking down this effect in the ModTools and viewing it in Particle Editor? It looks like the Flare emitter of com_sfx_weap_flame_exp_md.fx might be what you're after.
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Noobasaurus
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Re: Displacement/distortion effect?
Indeed that is it. I did not look it up in particle because the effect does not exist in the PC version of SWBF2. I am wondering if it is possible to re-create it.
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Re: Displacement/distortion effect?
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Noobasaurus
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Re: Displacement/distortion effect?
It seems you are confused. While they both are literally the same effect, the PS2 seems to have an added effect which is a distortion layer that expands out from the center or the explosion that the PC does not have.
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Re: Displacement/distortion effect?
No, I am not confused based on the information you are providing. The effect exists in the modtools so why wouldn't you be able to recreate it?
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Noobasaurus
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Re: Displacement/distortion effect?
If you are talking about the one you said to look at in PE, then it did not have it.
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Re: Displacement/distortion effect?
it does. it is the emitter "Shockwave" which has the blend mode "blur" which "works ingame," but is "not supported" in particle editor.
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Noobasaurus
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Re: Displacement/distortion effect?
But is it visible ingame?DarthD.U.C.K. wrote: "works ingame,"
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Re: Displacement/distortion effect?
if you are asking if i have seen the blur on this effect: no, but i never looked closely/for it.
if you are asking if blur is visible ingame: yes, look at the incineratoreffect or the ventilation shafts on the landing platform on mustafar.
if you are asking if blur is visible ingame: yes, look at the incineratoreffect or the ventilation shafts on the landing platform on mustafar.
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Noobasaurus
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Re: Displacement/distortion effect?
Well, I can't see it.DarthD.U.C.K. wrote:if you are asking if i have seen the blur on this effect: no, but i never looked closely/for it.
And yes, it's pretty much like the Mustafar effect but circular.
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Re: Displacement/distortion effect?
i would suggest turning up the graphics but i have worked with blur effects, actually making them and yes they are there, they are just a bit difficult to see on explosions because they are nearly clear and tend to move fast and last for a split second, and the explosion kinda gets in the way.Noobasaurus wrote:Well, I can't see it.DarthD.U.C.K. wrote:if you are asking if i have seen the blur on this effect: no, but i never looked closely/for it.
And yes, it's pretty much like the Mustafar effect but circular.
the ps2 version is probably easier to see because of how the graphics are set up or something like that, at least thats my guess since i don't have the ps2 version of bf2, only bf1.
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Noobasaurus
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Re: Displacement/distortion effect?
I see. Thanks for the clarification all! 
