Some times I actually stretch or shrink the texture projection to make the texture fit the mesh right, but after I do that and render preview, the texture is all stretched funny? (Note: I also freeze the texture and it still happens)
Is there anyway to change the actually texture projection and not have it effect the render preview?
Scaling texture projection *Solved*
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Vyse
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Scaling texture projection *Solved*
Last edited by Vyse on Fri Dec 15, 2006 6:58 pm, edited 1 time in total.
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