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Invisible ODFs in ZeroEditor
Posted: Mon Aug 31, 2015 11:12 pm
by MissingTexture
So the prop shows up in game, but in zero editor, the object is invisible and I cannot see how i am arranging it.
Any ideas?
Re: Invisible ODFs in ZeroEditor
Posted: Mon Aug 31, 2015 11:52 pm
by AceMastermind
ZeroEditor displays the lowrez object, does your msh include a lowrez model?
Re: Invisible ODFs in ZeroEditor
Posted: Mon Aug 31, 2015 11:54 pm
by MissingTexture
No it doesn't. Any way that I can make one?
Re: Invisible ODFs in ZeroEditor
Posted: Mon Aug 31, 2015 11:58 pm
by AceMastermind
Just copy the main model and rename it somename_lowrez, where "somename" is whatever you named the main model.
If your model is high poly you might consider running the polygon reduction tool on it and using that for your lowrez mesh.
http://www.gametoast.com/viewtopic.php?p=210477#p210477