Page 32 of 38

Posted: Wed Apr 19, 2006 1:16 am
by DeathRow
Alright Stager, I am downloading now!
This is amazing how you bring out the new versions so fast! I will play it soon.

Posted: Wed Apr 19, 2006 2:04 am
by Schizo
This map is easily the biggest slaughter I've ever seen in Battlefront.

Image

That's after using a bomber to decimate everyone and everything. One bombing run through the center of the map gets you at least 20 kills alone.

Posted: Wed Apr 19, 2006 2:17 am
by DeathRow
Lol, those units names are funny... Female Penguin! :D

Posted: Wed Apr 19, 2006 3:03 am
by Penguin
lol

Posted: Wed Apr 19, 2006 7:39 am
by Guest
Schizo
you are game-maniac! omg lol

Posted: Wed Apr 19, 2006 3:04 pm
by Captain_Mazda
Well done Stager. A huge round of applause on your project and many happy maps to come for you in the future.

Thank you :)

Posted: Wed Apr 19, 2006 3:47 pm
by n0bs
wicked ok thanks for answering my questions stager wicked map cant wait to see more of ur work

Posted: Wed Apr 19, 2006 3:48 pm
by ethannet
*starts to cry* It's so beautiful! :D Anywho, this is permenatly staying in my addon folder. I like the new unit names (ethannet killed Lord Bandu, lol). Thank you for this awesome map.

Posted: Wed Apr 19, 2006 9:37 pm
by mnl1121
ethannet wrote:*starts to cry* It's so beautiful! :D Anywho, this is permenatly staying in my addon folder. I like the new unit names (ethannet killed Lord Bandu, lol). Thank you for this awesome map.
this is permenantly staying in may addon folder?
Thats a bit of an understantment. I knew that this map was gonna stay in my addon folder permanently since the first version.

GREAT work stager. i can't wait till we see some more of your work. Oh HAIL STAGER oh hail stager. lol

Posted: Wed Apr 19, 2006 11:15 pm
by Stager00
Ok...your scaring me.....lol


Really though guys. I appreciate it very much! A BIG thanks to you all!

Its motivation like this that takes the "work" out of it and makes it TONS of fun! I applaud all the authors on this site for their exploration...and ALL the great guys who download and test these things and take the time to let us know about them.

Im anxious to get Utapau done for you guys.

Patience young padawan, and malevolence

Posted: Wed Apr 19, 2006 11:55 pm
by Tuskenjedi
don't rush, the magic you make comes with patience... and the burning desire to destroy the other team! :twisted:

RE: Patience young padawan, and malevolence

Posted: Thu Apr 20, 2006 1:29 am
by DeathRow
I cant get a picture in my mind of how cool Utapau by Stager will be, after this!

RE: Patience young padawan, and malevolence

Posted: Thu Apr 20, 2006 6:52 am
by Wadi
I do rather like this map.

RE: Patience young padawan, and malevolence

Posted: Thu Apr 20, 2006 7:22 pm
by Penguin
bugs that i've found.

1 when ever a ship leaves the CIS hanger it crash's into the core ship.

2 all the AI get stuck in the caves near the acklay area

3 when in the republic hanger you suddenly die

4 theres no map boundary

RE: Patience young padawan, and malevolence

Posted: Fri Apr 21, 2006 6:46 pm
by Alkonium
I know this is final, but I think there are several ways this could be improved:
1: Replace the ARC-170's with V-19's
2: Change Obi-Wan and Anakin so they look like how they do in Episode II
3: Change the appearance of the Clone Commander to that of a yellow-accented Phase I Clone Trooper
4: Remove the blue paint from the Core Ship and the Providence-Class Ship
5: Reskin the Vulture droid to match it in Episode I

Posted: Fri Apr 21, 2006 6:57 pm
by TheTao
OK, I'm about halfway done with collecting footage for the video. What music do you want in it? I have all the Star Wars soundtracks, but if you want some more eclectic stuff, just name it.

Posted: Sat Apr 22, 2006 8:03 am
by DarthDoy11
I agree with Alkonium, there are a couple more improvements that need to be made, but it's still my fave map, nice one Stager.

Posted: Sat Apr 22, 2006 8:32 am
by yankeefan05
well i just finished downloading. This is awsome. This is one of the best maps for SWBF2 ever made.

Posted: Sat Apr 22, 2006 8:49 am
by Chii
why wont it work online

Posted: Sat Apr 22, 2006 8:51 am
by yankeefan05
there is so much action on this map theres no way it would work online. Its also a big map. Its fun though on singleplayer.