Page 1 of 1
Vehicle setup?
Posted: Tue Oct 28, 2008 9:22 pm
by BLACK9_KNIGHT
How would I set up a vehicle? I mean all of the nodes. I made a ghost from halo and want to get it ingame. I know I need to get hp_active for the pilot's position and hp_fire for the lasers, but how would I add the exhaust? (the blue glow)
Re: Vehical setup?
Posted: Wed Oct 29, 2008 3:10 pm
by DarthD.U.C.K.
place the hardpoints for the exhaust where you want the engine effect to come from, you can call those hps hp_engine_exhaust or however you want, as long as they arecorrectly refrenced in the odf
hardpoints where the damageeffects come from are usually called: hp_damage
hardpoints where the contraileffect comes from (white stripes when "sprinting") can be called hp_contrail
you dont need a hp_active, the DummyRoot "is" the hp_active
Re: Vehicle setup?
Posted: Wed Oct 29, 2008 6:42 pm
by BLACK9_KNIGHT
alright thanks.