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Posted: Fri Jun 15, 2007 6:26 pm
by PR-0927
Yeah, use the SWRC skin.

:)

Problem solved.

I hope.

- PR-0927/Majin Revan

Posted: Fri Jun 15, 2007 6:39 pm
by VF501
Problem not completely solved. The skins for the AA and the Sniper are there but I've yet to find the one with the blaster piece. I'll keep looking though.

As for applying it, I suck. Seeing all those pieces lying there its hard to tell what goes where. Also I pity the guy that has to reapply the skin for export. Unless of course I get a trial version working soon.

I'll update later tonight or tomorrow on progress.

Posted: Fri Jun 15, 2007 6:45 pm
by t551
If you want, I can UV it.

Posted: Sat Jun 16, 2007 3:05 pm
by Chris165
As for applying it, I suck. Seeing all those pieces lying there its hard to tell what goes where.
Same problem here when I try re-skinning stuff with Adobe Photoshop CS.....

Posted: Thu Jun 21, 2007 4:11 pm
by PR-0927
Any updates?

- PR-0927/Majin Revan

Posted: Thu Jun 21, 2007 5:21 pm
by rebel_scum

Posted: Thu Jun 21, 2007 6:32 pm
by VF501
Sorry guys, I was gonna post an update here soon., after I had completly finished everything. Real life has kept me from doing alot of work on it, plus I had a few other mod stuff to complete for someone else too. Hopefully i'll be able to finish out the AA tonight and post everything up.

I sent a PM to Qdin about skinning and exporting but havent heard from him about it. So as for who is going to skin and export it I dont know.

Posted: Thu Jun 21, 2007 6:43 pm
by PR-0927
Oh, no problem. But I must say: LOOKING GREAT!

I have never seen such an accurate and beautiful model of the DC-17m ICWS Sniper Attachment! Whoa!

For skinning, contact Schizo. I can ask him right now if he'd be cool with it. He could maybe try using the SWRC textures as well, and t551 offered above to UV map it.

- PR-0927/Majin Revan

Posted: Fri Jun 22, 2007 3:33 am
by lieutenantcoda
a word of advice, those two circles at the top of the sniper rifle, make sure those circles have no volume, as in make them 2D as that was how it was in RC. in other words, make them thin as a line

Posted: Fri Jun 22, 2007 4:19 am
by VF501
Here is the DC-17m Anti-Armor. The entire set is pretty much done except for a few smal tweaks here and there that I'll do tomorrow. After that they will be ready to texture and export.

Image
Image

Posted: Fri Jun 22, 2007 4:30 am
by lieutenantcoda
hey, dont make the same mistake as the other model. put in the explosive AA ammo into that hole

Posted: Fri Jun 22, 2007 2:21 pm
by PR-0927
LOOKING NICE!

- PR-0927/Majin Revan

Posted: Fri Jun 22, 2007 10:12 pm
by Penguin
looking nice, but some of the details are to small to be noticed ingame unless you do the best texturing+bumping ever

Posted: Sat Jun 23, 2007 7:33 am
by Taivyx
Penguin wrote:looking nice, but some of the details are to small to be noticed ingame unless you do the best texturing+bumping ever
Well, if schizo does the texturing.........


I've never played RC, but from the trailers and online vids these models are so accurate I almost can't believe it.

Posted: Sat Jun 23, 2007 6:57 pm
by Qdin
VF' I haven't recieved any PM about that.. you're sure you've pressed the 'send' button..? xD

I'm honestly not impressed by the AA... You seriously gotta work with it... it looks less detailed than mine! :o

and btw, Penguin - the bumps are the reason that I tried to get the NormalsMap working in SWBF2... :wink: but unfortunately it don't work... and if I hear just one peep from mini about "they aren't supported" it'd be the last he's gonna see of that post :P Been doing my research.. still wishes it to happen :D xD

Posted: Sun Jun 24, 2007 3:54 am
by VF501
Ok sorry its not done yet. I recently came down with Strep Throat- uggh- and the accompanying headaches make it hard to focus. I'll do my damnedest though to get it out tomorrow.

The AA has the least detail because I am going for accuracy, but I plan on doing 4 things to it that will imrpove it by a vast margin. Some stuff on the sniper and blaster will get fixed.

@Qdin:The PM was the first one I sent you asking on wether or not you wanted the RC skins as references.

Posted: Mon Jun 25, 2007 1:47 am
by VF501
Sorry for the double post.

The models are done. I compressed'em and they'll be on their way to t551 when hes on xfire again.

UV Mapper- t551
Skiner- Schizo

No new pics because I want the next ones to be of them textured and/or ingame.

P.S.: These are the most complicated models I've done so if you guys see some very minimal, slightly off by the smallest amount verts give me a break. I haven't done this that much.

Posted: Tue Aug 14, 2007 11:33 pm
by VF501
Sorry for the major bump, but it is my topic and I have a psuedo-update of sorts.

Got the full version of XSI (yay me :D), so since there haven't been updates in awhile, I'll skin it myself (lots of recent research and practice in XSI). I'll get as much done by the end of this week as possible (just started a new job and the new semester starts soon for College).

Posted: Wed Aug 15, 2007 2:41 am
by Qdin
then you'd better hurry.. :P

but for a good skin you might wanna ask some of our nearly pro skilled photoshop-users :D