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Dark Trooper

Posted: Fri Aug 01, 2014 3:28 pm
by Kingpin
I am using Icemember's Dark Trooper Phase 1, and would like it to have a melee attack. However, I don't know how to get the range as if it were its built-in sword. Any ideas?

Re: Dark Trooper

Posted: Fri Aug 01, 2014 8:33 pm
by MileHighGuy
If you're using a .combo weapon the relevant lines are:

Code: Select all

        DamageLength(0.8);
        DamageWidth(0.1);
damagelength is the length of the edge coming from the melee weapon's hp_fire hardpoint.

damagewidth is the width of a sphere coming from the end of the damagelength edge.

They are defined for each attack so you'll have to change them all.