I'm trying to make a new hero (Grand Moff Tarkin) which has been no serious trouble to me, and am looking into how to give him a custom voice over. I dropped in the soundmunge files, set up sound/worlds/1AZ (that's my test folder acronym) and recorded 5 .wav files of lines from a soundboard, labeled "tarkin_charming.wav" for example, and dropped them into the 'effects' subfolder.
I originally coded them as tarkinconfig and later switched to the default names used in Anakin's Soundmunge assets in hopes it'd work better.
1AZ.asfx
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1AZg_con script:
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Any tips and input are appreciated.


