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odd question

Posted: Fri Nov 13, 2009 8:51 pm
by myers73
does anyone know of a way to find what an odf or lua property changes to when its munged? like

ReticuleInAimingOnly = 1
turns into
žÙŠW1

Re: odd question

Posted: Fri Nov 13, 2009 9:18 pm
by biohazard
http://personal.riley-man.com/swbf/edit ... ormat.html

That is for SWBF1, but the files for 1 and 2 are nearly identical.

Re: odd question

Posted: Fri Nov 13, 2009 9:30 pm
by myers73
thanks, but i not sure how to use that to figure out what something munges into

Re: odd question

Posted: Fri Nov 13, 2009 9:45 pm
by biohazard
Well that's about as far as you'd get.

If you're really dedicated to figuring it out, you can do this:

Munge your map with that odf setting set to 0
copy all the files
Munge it again with it set to 1, with absolutely nothing else changed
look for the one miniscule change in the munged files with a hex editor or something, and that might give you some small clues.