Personal shields without the bubble? [Solved]
Posted: Wed Jun 04, 2008 7:52 pm
I know it is possible, but how do you make a personal shield like the droideka shield for a unit but without the bubble?
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Code: Select all
MaxShield = 3000
AddShield = 100 //rate of the shield regeneration timeCode: Select all
[WeaponClass]
ClassLabel = "shield"
[Properties]
HUDTag = "hud_droideka_shield"
Label = "Shield"
RoundsPerClip = "1"
ReloadTime = "0.0"
MaxShield = 3000
AddShield = -100
AddShieldOff = 300
ShieldOffset = "0.0 1.0 0.125"
ShieldRadius = 1.25
FireSound = "cis_droideka_shield_on"
FireEmptySound = ""
FireLoopSound = ""
ReloadSound = ""
ChargeSound = ""
ChangeModeSound = ""
WeaponChangeSound = ""
ShieldOffSound = ""
ShieldEffect = "droidekashield"
Code: Select all
ShieldEffect = "droidekashield"Code: Select all
ShieldEffect = "noeffectavailable"interesting question. maybe theres a bit in the combo thing of a lightsaber that describes the process of blocking/reflecting? not really sure how it works, but its worth a shot.tsurugi13 wrote:I have a question to build off of elfie's. Would it be possible to make a shield that deflects instead of absorbing shots? Jedi-style. :maulsaber:
Silas wrote:
maybe theres a bit in the combo thing of a lightsaber that describes the process of blocking/reflecting?