Page 1 of 1

How to hex edit map lvls

Posted: Fri Apr 03, 2009 5:23 pm
by EA711
I want to put the 212th attack battalion on scum/strikes utapau (just using this as example because i want to edit other maps too)

Re: How to hex edit map lvls

Posted: Sat Apr 04, 2009 4:48 am
by giftheck
It's not the maps that need hexing, just the mission.lvls, and in this case you can just build a new one from scratch if you own the Mod Tools (it's just a standard mission file when last I checked)

Re: How to hex edit map lvls

Posted: Sat Apr 04, 2009 5:05 am
by EA711
Thanks I see what you mean :yes:

Re: How to hex edit map lvls

Posted: Fri Apr 10, 2009 3:29 am
by EA711
What about the big core lvl can a new one be made or is it to long and complicated to bother?

Re: How to hex edit map lvls

Posted: Fri Apr 10, 2009 7:27 am
by giftheck
Custom maps come with their own CORE.LVL, and they don't use the main one at all. The custom core.lvl in these maps are easy to rebuild if you know how to and what to add. Here is the tut on localizing:

http://www.gametoast.com/forums/viewtopic.php?t=971

It's in the BF2 Modding section but it works exactly the same way.

Re: How to hex edit map lvls

Posted: Fri Apr 10, 2009 11:23 am
by EA711
How can you name command posts of maps that you do not have the original assets for?

Re: How to hex edit map lvls

Posted: Fri Apr 10, 2009 12:05 pm
by giftheck
In that case, use a hex editor to view the CP names. Search for "com_bldg_controlzone" in the editor. Then copy the CP name (usually "cp" followed by a number (such as "cp1", or more commonly the label itself will be "cp1Label"), sometimes by a name, ie "cpplaza)

Re: How to hex edit map lvls

Posted: Tue Apr 14, 2009 10:13 pm
by sockrulesvulcan
OOOooooOOooooohhhhhhhh. ok that answers a question i just was gonna ask! where can you find modding tutorials! :google:

Re: How to hex edit map lvls

Posted: Wed Apr 15, 2009 7:07 am
by EA711
The tutorial is here if you have not found it:http://files.filefront.com/Star+Wars+Ba ... einfo.html