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my first mod - Unknown Forces - The Fight For A New Hope

Posted: Mon Jul 27, 2009 2:40 pm
by yukisuna
hi, im trying to make a project, or atleast a mod worth playing twice. i am making some sides for the mod, have a story for the first mission but need a little help...

mapper: someone knowing how to get in locals(optional), placing and moving objects, setting up a campaign (optional, but really wanted) is good enough.
scripter: someone able to do the campaign scripting(is it that its called?)(also optional), normal unit scripting, AI heroes script (optional) is needed.
modeler: not needed, just thinked it could be good with some new models for the mod...
animator: also not needed for the mod to work, it just would have been great with some new animations (saber/pistol).

hope i havent done anything that will send the staff at my back...

i will also get some pictures up soon. :)

Re: my first mod - Unknown Forces - The Fight For A New Hope

Posted: Mon Jul 27, 2009 2:50 pm
by Thunder
Is this over 50% complete?
If so i could Skin

Re: my first mod - Unknown Forces - The Fight For A New Hope

Posted: Mon Jul 27, 2009 2:53 pm
by TK432
what is that "project" about? the name doesnt tell a lot

Re: my first mod - Unknown Forces - The Fight For A New Hope

Posted: Mon Jul 27, 2009 2:56 pm
by Par3210
i can help with most of the ai scripting, ZE stuff, animations (maybe).

Re: my first mod - Unknown Forces - The Fight For A New Hope

Posted: Mon Jul 27, 2009 3:07 pm
by DarthD.U.C.K.
this does definitelly not belong into the wip section :?

Re: my first mod - Unknown Forces - The Fight For A New Hope

Posted: Mon Jul 27, 2009 3:14 pm
by -_-
This does not look 50% finished. Please do your setting up through pm's, and this will be unlocked as soon as it's 50% done.