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New Modes

Posted: Sat Aug 08, 2009 1:08 pm
by fiddler_on_the_roof
I was wondering if anybody had any ideas for new modes, as i have run out.

for example, a ctf mode where instead of taking a flag to one place, you had to take it to several regions in a row to capture it.

Re: New Modes

Posted: Sat Aug 08, 2009 1:14 pm
by Labj
Hmm, capture an object that moves ?

Re: New Modes

Posted: Sat Aug 08, 2009 1:53 pm
by mswf
A king of the hill with capture areas that randomly change place? (I've played Halo 3 at a friend, that's were the idea comes from)

Re: New Modes

Posted: Sat Aug 08, 2009 1:55 pm
by TK432
i think i played that somewhere before on a map

how about the VIP from halo lol?

Re: New Modes

Posted: Sat Aug 08, 2009 2:09 pm
by [RDH]Zerted
mswf wrote:A king of the hill with capture areas that randomly change place?...
So the working King of the Hill (KOH) game mode with multiple hills?

Re: New Modes

Posted: Sat Aug 08, 2009 2:12 pm
by Labj
Yes i played that mode on Halo 2 too.

Re: New Modes

Posted: Sat Aug 08, 2009 2:12 pm
by fiddler_on_the_roof
Labj wrote:Hmm, capture an object that moves ?
hmm interesting, an animated cp
mswf wrote:A king of the hill with capture areas that randomly change place? (I've played Halo 3 at a friend, that's were the idea comes from)
what exactly do you mean, like i get the idea of controling a center region, but does that center region move? or does it move to different hills?
TK432 wrote:i think i played that somewhere before on a map

how about the VIP from halo lol?
VIP? (never played Halo before)

thanks already

Re: New Modes

Posted: Sat Aug 08, 2009 2:17 pm
by mswf
You know the rules of king of the hill right? (When you're in the circle alone/with only team members you gain points)
Repsharpshooter made a King of the Hill bonusmap that came with Battle Arena 2.0
The twist is that on set times (every 1 min/30 seconds), the "king of the hill" region changes place, making you hurry to another place in the map.

Re: New Modes

Posted: Sat Aug 08, 2009 2:19 pm
by TK432
fiddler_on_the_roof wrote: VIP? (never played Halo before)
In VIP one (or more, but not too many) trooper is a VIP, that does mean when he is killed the other team gets a point. so your teammates gotta protect him. The VIP can have a shield or something.

(i guess that would be more fun online)

Re: New Modes

Posted: Sat Aug 08, 2009 2:22 pm
by fiddler_on_the_roof
ok, thanks Mswf, i never got to play KOTH. there is a link for the lua on zerted's site, right?
TK432 wrote:
fiddler_on_the_roof wrote: VIP? (never played Halo before)
In VIP one (or more, but not too many) trooper is a VIP, that does mean when he is killed the other team gets a point. so your teammates gotta protect him. The VIP can have a shield or something.
ok, thanks, so it is kinda like the holocron mode?

that could be interesting if you didn't have the shield and you where the VIP the whole time...

Re: New Modes

Posted: Sat Aug 08, 2009 2:31 pm
by TK432
yeah but instead like on holocron both teams have a vip and you don't have to collect any holos. (or however you like it more)

Re: New Modes

Posted: Sat Aug 08, 2009 2:33 pm
by fiddler_on_the_roof
TK432 wrote:yeah but instead like on holocron both teams have a vip and you don't have to collect any holos. (or however you like it more)
yeah, thanks!!!! :D :thumbs:

Re: New Modes

Posted: Sat Aug 08, 2009 3:14 pm
by [RDH]Zerted
fiddler_on_the_roof wrote:ok, thanks Mswf, i never got to play KOTH. there is a link for the lua on zerted's site, right?
Link: ObjectiveKOH

A demo map is in the old versions folder. Its version of KOH had a couple of bugs (which is why it is in 'old versions'), but the main ObjectiveKOH.lua liked to above fixed them.

Re: New Modes

Posted: Sat Aug 08, 2009 4:24 pm
by fiddler_on_the_roof
ok, thanks


Holy |@%@#@#(insert choice word)

that is complicated!!

I'll see, though.

thanks

Re: New Modes

Posted: Sat Aug 08, 2009 4:26 pm
by myers73
How about a mode based off of spy hunt(i think thats the mode) in Combat Arms where its 1vs all but the one person gets a really cheap powerful gun and a slow health regen. and everyone else gets weak guns. then the person who kills the 1 person gets to become that 1 person.

Re: New Modes

Posted: Sat Aug 08, 2009 4:29 pm
by fiddler_on_the_roof
myers73 wrote:How about a mode based off of spy hunt(i think thats the mode) in Combat Arms where its 1vs all but the one person gets a really cheap powerful gun and a slow health regen. and everyone else gets weak guns. then the person who kills the 1 person gets to become that 1 person.
hmmm. that sounds interesting.