Strange Issue
Posted: Wed Aug 23, 2017 4:07 pm
I think the problem is 'moving layers'
Where the [Base] and terrain does not align with the other layers or vice versa in-game once munged.
For example.
CP <<<<<<<<<< This is the command post (Conquest layer)
_____ < Let's say this is the surface in the zeroeditor (Base Layer)
Then in game this happens:
CP
_____
This is causing many issues and is one I encountered in the past (I can't remember if there was a fix for it)
I've had it on 2 maps now, both use a single model as the entire map, one was for testing Acclamator interiors the other being a BF2 conversion of Whomps Fortress (I got bored again), I have just moved the models in [Base] so when in-game they allign but if this becomes more frequent of a problem maps like my BF3: Tatooine and another s2g map I found on my hard drive are at high risk of being greatly effected, pls help.
Where the [Base] and terrain does not align with the other layers or vice versa in-game once munged.
For example.
_____ < Let's say this is the surface in the zeroeditor (Base Layer)
Then in game this happens:
CP
This is causing many issues and is one I encountered in the past (I can't remember if there was a fix for it)
I've had it on 2 maps now, both use a single model as the entire map, one was for testing Acclamator interiors the other being a BF2 conversion of Whomps Fortress (I got bored again), I have just moved the models in [Base] so when in-game they allign but if this becomes more frequent of a problem maps like my BF3: Tatooine and another s2g map I found on my hard drive are at high risk of being greatly effected, pls help.