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Clonewars Mod
Posted: Sun Sep 30, 2007 9:21 am
by Falco
i created a little clonewars side mod for SWBF2
Bugs
on Mos Eisley Kiadimundi and maul still chrash but i dont know why (it cannot be a animation bug cause they work fine in conquest)
credits
* OOM9 for the great DC-15s Blasterpistol model
* RepSharpshooter for the clone skin
* Qdin for the Magna Guard chunks
* Pinguin for betatest and upload
* Pandemic for the default models,skins+animations and effects(EMP-explosion from SWBF1 modtool)
* Me for everything else xD
installation
copy the 2 files rep.lvl and cis.lvl to ...\...\LucasArts\Star Wars Battlefront II\GameData\data\_lvl_pc\side
make shrue u backup the original files
klick here for the beta download
Re: Clonewars Mod
Posted: Sun Sep 30, 2007 10:19 am
by Thunder
sweet download now!!
Re: Clonewars Mod
Posted: Mon Oct 01, 2007 9:01 am
by Aman/Pinguin
this mod is
awesome, best mod i ever played

Re: Clonewars Mod
Posted: Mon Oct 01, 2007 9:36 am
by LorenerPhoenix
very good, very Good ........ nachtfalke ( his german name )

Re: Clonewars Mod
Posted: Wed Oct 03, 2007 8:32 pm
by MORBIDMAN
What was that gun in the last pic?
By the way,
THIS MOD ROCKS!

Edit: Is the gun in the last pic a DC-15 with an extra ammo clip? it looks kinda funky, but also cool.
Re: Clonewars Mod
Posted: Wed Oct 03, 2007 10:30 pm
by RevanSithLord
... that's the DC-15 Extension. A DC-15 with grenade launcher basically....for those who play Movie Battles 2 for Jedi Academy would know that.
Or watch the Clone Wars series. On Chapter 21 in Season 3 of Clone Wars it shows the ARCs wielding DC-15's with those grenade launcher clips at the bottom.
Re: Clonewars Mod
Posted: Wed Oct 03, 2007 10:41 pm
by MORBIDMAN
Ahhh......... I see, in game it just said shotgun, but i'll take yer word for it.

Re: Clonewars Mod
Posted: Thu Oct 04, 2007 7:26 am
by Falco
in v1.1 im planning:
a more droideka like lasershot
EMP granade ord effect (i found in the modtools)
Therminaldetonator ord effect (i found in the modtools)
and the map Geonosis Spire (i dont like the SWBF2 geonosis

)
and shadows for the republic shotgun (dc-15a ?). but i dont know how to place them

Re: Clonewars Mod
Posted: Thu Oct 04, 2007 3:20 pm
by Xavious
Maybe you should explain what this mod is and what it does rather than just posting screenshots and a bug list?
Re: Clonewars Mod
Posted: Thu Oct 04, 2007 3:52 pm
by Falco
it is a modifikation of the skins, models , weapons and effects from the rep and cis sides

Re: Clonewars Mod
Posted: Tue Oct 09, 2007 10:22 am
by TheDarkMask
nice mod falco(nachtfalke) xD
Re: Clonewars Mod
Posted: Sat Nov 03, 2007 6:41 pm
by lt prudii
like all my post say, the link dont work, it goes to the filefront main page

Re: Clonewars Mod
Posted: Tue Nov 06, 2007 11:33 am
by sargon
the link doesn't work

Re: Clonewars Mod
Posted: Tue Nov 06, 2007 5:12 pm
by DR-nathan
if the link does not work, there is a good chance it can still be found hosted on alex securya's filefront page, the link to his page can be found in the where to find them topic on the released maps section.
Re: Clonewars Mod
Posted: Wed Nov 07, 2007 9:40 am
by sargon
if the link does not work, there is a good chance it can still be found hosted on alex securya's filefront page, the link to his page can be found in the where to find them topic on the released maps section.
ok, thx i will search the link on alex securya's filefront page
Re: Clonewars Mod
Posted: Thu Nov 08, 2007 7:13 pm
by {501st}Commander_Appo
A great idea for this mod is that you can add more clone legions like the 327th corps,or the 212th Attack Battlaion
- :clone: