Page 10 of 10
Posted: Tue Oct 31, 2006 7:11 pm
by Thire
I don't think I can get it to work, Karnage, pick someone else to beta test in my place.
Posted: Wed Nov 01, 2006 1:29 am
by Protector_Pulch
Did you test something else then CW-2-Flag-CTF ? If you did so, It's no wonder it crashes.
PS: just noticed : How ironic. RevanSithLord asked (indirectly) for a beta tester place, and *bam* Thire leaves the beta tester team.
Posted: Wed Nov 01, 2006 5:51 am
by crazytieguy
Protector_Pulch wrote:Have you ever heard of of the "lock on/target enemy" button ?
Yes...But I normally only use it while sniping or attacking from a distance, because in close battles my reflexes are pretty slow, and targeting would probably take as much time as moving the reticule over the player. The idea is nice, but I think red needs to be redder, and blue needs to have more blue. My personal opinion...
Protector_Pulch wrote:Have you ever heard of of the "lock on/target enemy" button ?
Lol, nice observation. Nice coincidence, too...
Posted: Wed Nov 01, 2006 1:58 pm
by Karnage
RevanSithLord you can take the place of Thire since this doesn't seem to be working for him.
I'll send you a pm with the link to the beta.
I haven't had much time to work on this map for a new beta release yet because of school.
Posted: Wed Nov 01, 2006 2:08 pm
by Pereza0
When will the final vers released?
Posted: Wed Nov 01, 2006 2:12 pm
by Karnage
We're quite a ways from that if i'm going to add 1-flag CTF and Conquest.
Posted: Wed Nov 01, 2006 3:34 pm
by RevanSithLord
Lmao. Wow. That was such a coincidence. lmao.
Ok. I'll get it once I get home around 4:40 PM Central. lol. Thanks though. That's still funny as heck though.
...
lmao.
Posted: Wed Nov 01, 2006 6:43 pm
by Thire
Yep, I'm just tired of trying, it's no biggy though, I'll download the final, if it works then.................
Posted: Wed Nov 01, 2006 9:13 pm
by RevanSithLord
Finally after waiting on my mom, I am home....and eating Taco Supremes. And I am about to commence testing on this bad boy.
Edit- *sigh*

Well. It crashes for me. I read the readme before I went in to. Unchecked GCW, and tried to see if it'd work for Clone Wars. Nope. Just booted me back to desktop upon loading. Lemme see what errors I get in the log and I'll happily send you a log report.
Edit 2- Kick arse!!! HIGH GENERAL! w00t!
Posted: Wed Nov 01, 2006 9:31 pm
by Vyse
Is this supposed to be like the "Guns of Dubrillion" level from rebel strike?
I forgot a lot of the level but wasn't there water everywhere? If there was I would sugjest using the water texture as your terrain texture.
Keep up the good work!
Posted: Wed Nov 01, 2006 10:05 pm
by RevanSithLord
Nevermind, I got in. Thanks to Pulch's tip.
Ok. Ups and downs.
Ups-
Map layout is fantastic. Sure a few things you can see through here and there, but it is a very nice layout for a CTF-based map.
Skins are wonderful, love them. Ofcourse you guys said you were having trouble on the kamas, but that isn't a biggy to me, great job though.
Sides, really felt like a Red Vs Blue thing to me, great work.
The storm and everything fits the map well as well.

Nice job.
Downs-
Laggy, but that's just me. So no problem there.
AI are a bit dumb, but of course this is really centered on online play, correct?
Kinda sort of boring. If you guys could bring up the reinforcements so it could be like a chaotic CTF with AI that'd be awesome!
Also, fix the other era (or remove it completely) and also fix the conquest (or remove it, I dunno. If not, at the least, fix it.)
Other than those problems, the map was grand and fun!

Of course I'm sure you guys know of alot of those though.
...
Don't kill me lol. Whatever else I find, I'll report.
Posted: Wed Nov 01, 2006 11:44 pm
by Karnage
Is this supposed to be like the "Guns of Dubrillion" level from rebel strike?
It might be like that. I don't know. I haven't played much rebel strike.
Thanks for your feedback
RevanSithLord! How do I completely remove an era?
Posted: Thu Nov 02, 2006 5:39 am
by RevanSithLord
Agh. I dunno. I'd ask in modding forums or something.
Posted: Fri Nov 03, 2006 12:30 am
by crazytieguy
Edit it out of the bottom lines of ***/Common/Scripts/Mission.req. Took me an age to find it...Maybe that's why I've never seen how to do it on the forums. I think the word on how to do this should be spread more widely.
Posted: Fri Nov 03, 2006 4:24 pm
by (GT)superfobio
I've found only one bug, AI can live in water and they shoot the crap out of me when I walk by on a nearby bridge.